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Thanks for the info.
I understand as i did a little modding myself back in the day.
Anyway it's great that you are going to do v3.
If you want i can provide some support.
Best regards
Basically the otomo, being the one clan made for using guns, is the one that gets left out of all my improvements to guns.
I will note that the Date and the Oda benefit the most form my changes to guns. Especially the oda who were historically the ones who truly embraced the gun.
So yeah, sorry about that. I only found out about the otomo issue after I began work on V3, and just before my computer died. V3 was awesome, it blew this mod away. But, sadly, it is lost. So I will have to start from square one.
I wonder if it is a bug, but starting as otomo you already have some Otomo Mathlock Ashigaru. Their stats are broken, like 2 morale, defense and so on etc.
While the imported mathlock ashigaru has far better stats. Is it a bug or was it supposed to be that way?
首先我要解决mod拆分的问题。使用单独的mods更容易。所以这个国防部只影响陆战部队,海军国防部负责处理舰艇,炮弹国防部负责处理炮弹。它们最好放在一起,但可以单独用于您的首选。
如果您已经安装了
箭更致命,射程更逼真,枪炮扭转了战斗潮流,改变了战斗方式,攻城装备实际上很重要,城堡实际上是可以防御的,部队不再沦为石头剪子的问题。
一句忠告,不要对弓箭手下手。
仅此型号
享受更多的平衡,长期和激烈的战斗,其中单位军衔和装备实际上很重要。(是的,雅里号动力不足,这是在为骑兵做准备)
当前问题
没有在骑兵或英雄身上工作过,这在计划中,但我只是还没有找到一个好的平衡点,所以请考虑一个好的欺骗人工智能。