Garry's Mod

Garry's Mod

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Prop Hunt : Enhanced
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Cartoon, Comic, Fun
File Size
Posted
Updated
38.908 MB
Jun 2, 2019 @ 4:33am
Feb 1 @ 3:26am
15 Change Notes ( view )

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Prop Hunt : Enhanced

In 3 collections by Lucky
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Description


Main Gamemode Description
Prop Hunt: Enhanced is an improved version of the classic Prop Hunt Gamemode. This gamemode is focused on continuous maintenance and full customisation, offering numerous features. It includes significant changes such as an enhanced HUD, code optimisation, player skins, and additional features.

This gamemode was contributed to the original Prop Hunt as a fix for the March 2015 update (which completely broke the original version) and includes viewmodel fix additions. The classic version may no longer be maintained.

You can find the GitHub version here: https://github.com/MrLuckyGamer/prophuntenhanced

Required Addons
ULX Admin Mod ( Workshop or Legacy Download: http://ulyssesmod.net/downloads.php )
(Optional) M9K/TFA Base. You can optionally subscribe to the M9K weapon base if you wish to use a custom weapon base for bonus weapons; otherwise, it will use the default sandbox weapon base.

Here is also a map and addon pack for the gamemode if you are looking for additional addons: https://steamcommunity.com/sharedfiles/filedetails/?id=1760588052

NEW Features (15-12-2024)
This version adds a few new features:
* New Default TAB Menu (No more crappy Default Fretta Menu)
* An improved team balancing system, which now uses more sensible defaults, and allows using a personalised amount of Hunters
* Automatic team shuffling, so people no longer have to manually pick a team
* An option to prevent being a Hunter twice in a row, as well as a way to force someone to be a Prop during the next round, in case the shuffling is a bit too random for you :)
* An option to use rotating roles, so that everyone plays each role the same number of times
* A configurable unstucking system: getting stuck in a wall is no longer a death sentence (F3 or !unstuck)
* Taunts can now be pitched up or down, as much as the server admin allows it!
* An experimental, more lenient collision system, which solves some props being unable to touch walls, but introduces some clipping (disabled by default)
* And many other enhancements and fixes!

Of course, all of PH:E's original features are still here, most notably:
* Prop Hunt: Enhanced HUD
* Lucky Balls Icon
* "Named-Taunts", no more "weirdnames.wav" anymore!
* Improved UI and Redesigned, Re-worked Prop Hunt [F1] Menu
* Smoother Props Movement, No more "laggy-jaggy" movement!
* New Auto-Taunt features
* MapVote: You are now able to grab from Whitelisted ULX Votemaps maplist
* New Hooks Added! (See the Wiki: Help & FAQ)
* Improved Server Configuration via [F1] Prop Hunt Menu
* Prop Rotating
* Freeze Cam Feature
* Camera Collision
* Prop Halo
* New flashlight method for props
* Additional models for props
* 4 new random hunter skins
* Fixed viewmodels
* New Lucky Balls
* New weapons from Lucky Balls
* New Custom Taunts Window
* New Sound cue for end round
* Added "Waiting for Players..." options
* Fixed and enhanced fretta codes
* ...and many more!

Available Language localisations:
Language
Translator
English
French (français)
Haeiven[github.com]
Russian (Русский)
Spanish (español)
Turkish (türkçe)
Simplified Chinese (简体中文)
Haruka, Ankahiro & Alice Margatroid
Don't see your language listed? Head over to our GitHub repository[github.com] and submit a pull request with your completed language file!

Support
Before asking myself or the comments for support, please consider visiting our website https://prophuntenhanced.xyz/ or wiki https://wiki.prophuntenhanced.xyz/

CREDITS:
Credit goes to the original authors of the gamemodes and those who made Prop Hunt compatible with GMOD 13.
Originally written and released by UNKNOWN for Counter-Strike: Source (CSS)
Originally written and released by Darkimmortal on Team Fortress 2 (TF2)
Originally ported to GMod: AMT
First fix for GMod 13: LeleuDK
Enhanced, fixed, and published: Kowalski7cc
Major Enhancement: Wolvindra-Vinzuerio, D4UNKNOWNFOX2010, Lucky
More Enhancements and native language options from Fafy
Built in Optimisations and stuck logic by Me
And Major Enhancements updates and continued support from myself Lucky (again)



SEO: ph ; phe ; ph:e ; prophunt ; prop hunt ; prophunt enhanced ; prop hunt enhanced
226 Comments
Lucky  [author] Apr 21 @ 11:03pm 
@PHILツ by default map vote should be 7 or 10 rounds, you cane change it in the F1 menu in game or in the servers cfg file.
PHILツ Apr 21 @ 3:12pm 
how to stop map voting after like 3 rounds
Lucky  [author] Apr 19 @ 12:31am 
@Gamerguy518 Please make sure to check the wiki before asking the comments, there is full documentation for a reason, follow this link and it will step you through what todo.

https://wiki.prophuntenhanced.xyz/#Methods/Add_Custom_Taunts+Add_Custom_Taunts
Gamerguy518 Apr 18 @ 9:13pm 
How do I add custom taunts?
Lucky  [author] Apr 4 @ 5:25am 
@A BurningSherman he will have something like another addon or gamemode overriding it, or in his gmod settings his functions keys in the gamemode settings are not bound.
A BurningSherman Apr 3 @ 6:15pm 
my friend, when he presses F2 he cant select a team, F1 dont work either
Tora Mar 28 @ 4:12am 
@Lucky Thanks a lot. It was annoying to join a server and not being able to change the language.
Lucky  [author] Mar 27 @ 10:30pm 
@Tora I can look into making language localisation client sided and or both client and server sided.
Tora Mar 27 @ 4:37pm 
Clients can't change language on servers, could you add an option to change languages?
CardinalS!n Mar 23 @ 7:00am 
That was it. Also had a broken addon that caused things to stop working. Thank you!