Total War: WARHAMMER II

Total War: WARHAMMER II

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Armies Everywhere.pack
   
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Tags: mod, Campaign
File Size
Posted
Updated
94.398 KB
May 30, 2019 @ 6:32am
May 30, 2019 @ 6:59am
2 Change Notes ( view )

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Armies Everywhere.pack

Description
In short, this mod increases the number of armies on the campaign map significantly.

Everyone:
Double skill points up to level 5 for all characters.
Lords continue to get double skill points on multiples of 5, with a big bonus for a level 40 lord.
+1 recruitment slot

Player:
Reduction to upkeep, ranging from -37.5% on Easy up to -27.5% on Legendary.
Reduction to recruitment cost, ranging from -22.5% on Easy up to -12.5% on Legendary.

AI:
Bigger (mostly) reduction to upkeep, ranging from -32.5% on Easy up to -50% on Legendary
Bigger reduction to recruitment cost, ranging from -35% on Easy up to -55% on Legendary

Tomb Kings (a total pain to balance - they may be very strong with a competent player, but the AI no longer spontaneously dissolves):
Significantly more money available from buildings
1.5x modifier to all unit caps from buildings (rounding up).
Much less exponential increase to crafted army costs.
A further +1/2 recruitment slots for the AI on Very Hard/Legendary.

Bretonnia:
More peasants available for the player. (The UI for this is an absolute pain. The first Heraldry technology 'gives you an extra peasant per region' - it doesn't, this is just to make it look vaguely correct. The UI may still underestimate how many peasants you can have, but it should only be a small amount).

Compatibility: Should be ok with anything that doesn't edit upkeep or Tomb Kings (and even then, Load Order will probably work). However, it will *not* work with anything that edits Peasants scripts - so no Bretonnia overhauls or SFO.
1 Comments
German King Mar 19, 2021 @ 1:22pm 
please New Update :)