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1. temporarily increase fortification strength based on population, say 10 turns on standard
and 2. increase the strength of your walls (but it disappears at each new tier built) and gives +1 amenity the first time it's completed, (maybe 1 engineer point/turn after?)
would be really cool. the first would represent the last-minute fortifications of cities IRL and the second means that you can have truly "fortress-cities" like constantinople, that need huge armies or navies to capture.
might be too much work but that seems neat.