Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Tundra Civilizations Rebalanced
   
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May 15, 2019 @ 4:28am
Apr 24, 2021 @ 8:31pm
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Tundra Civilizations Rebalanced

In 1 collection by JNR
JNR's Re-Civilized (Various Gameplay Mods)
22 items
Description
IMPORTANT NOTE: As of April 2021, the Lavra changes of this mod were incorporated into the base game and are no longer part of this mod to avoid double points being granted accidentally. This is mod now tweaks only Canada.

Small balance adjustments for Russia and Canada moving both more towards an average power level. Includes a nerf for Russia's Lavra, reducing the Russian GWAM spam as well a buff for Canada which actually lets them settle Tundra properly.

Features
  • Lavra: The Great Person points from the Lavra are staggered. A Lavra without buildings only provides the extra Great Prophet points now (for a total of +2). It requires a Shrine for the +1 Great Writer point, a Temple for the +1 Great Artist point, and a worship building for the +1 Great Musician point. In the end, the Lavra still gets the complete bonus, but Russia no longer starts collecting Great Musicians in the ancient era.
  • The Last Best West: Canada receives +1 Food on Tundra and Snow tiles and further +1 Culture on Snow tiles instead of extra Food for Camps in Tundra or Snow. Together with the ability to build Farms on Tundra, this allows Canada to treat Tundra tiles as if they were Grasslands tiles. Further incentive is provided to even settle snow, making it easier for Canada to secure good locations for its Ice Hockey Rink unique improvement.
  • Ice Hockey Rink: can now receive the +4 Culture bonus from not just from an adjacent Stadium but also from an adjacent Aquatics Center instead.

In order to avoid breaking saved games, it is possible to activate this mod even without Gathering Storm, but of course it will not have any effect then.
22 Comments
Streamline Jan 29 @ 10:21pm 
When combined with your wetlands mod, Canada is unable to build farms on Tundra Floodplains, outside of tiles that contain peat. It ironically makes tundra floodplains worse for Canada than normal tundra.
JNR  [author] Jan 22 @ 2:23pm 
Tundra in Civ is not just actual IRL tundra - otherwise there wouldn't be so much forest in it. Rather, it covers the boreal zone as well, which do make up a big part of these countries. Also, it's a game with just five climate zones, keep that abstraction in mind before making such accusations. A tundra start bias is pretty much the only way to push a civ towards starting towards the colder latitudes. Grassland and plains are both found even in the tropical latitudes ingame. Trying to avoid that is a quite fair decision.

Oh, and calling the Canadians "British" is also stupid because England and Scotland exist as separate civs. None of these existed in 4000 BC anyway, so don't read too much real history into their start biases. It simply reflects where the civs existed at the time period their representation is drawn from.
manduul.bakhdal Jan 20 @ 11:44am 
Tundra bonuses for Russia and Canada never made sense to me considering that the majority of the population for these countries live in the milder parts. The tundra bias for starting location is even outright disrespectful to the many native peoples of the north who were colonized and faced extermination by these Russians and British who came from temperate regions.
Rakdos72 Jan 16, 2022 @ 1:33pm 
This isn't incompatible with p0kiehl's Civilizations Expanded, but Wilfred Laurier's new Sunny Way ability from this mod stacks with the Sunny Way ability from Civilizations Expanded, making Canada really broken
Iron knight Fe Jul 1, 2021 @ 7:43am 
can you make it so all of Russia isn't snow stormed to death every 6th~7th turn please.
Russia has an ability that makes its units immune to snow storms would it be possible to have that extend to the rest of Russia or make it so snow storms don't just remove the improvements because corporations are hard to replace .
Arcadian May 30, 2021 @ 5:50am 
Can you update this to make current Canada more balanced?
JNR  [author] Apr 24, 2021 @ 8:33pm 
the Lavra changes from this mod are now part of the base game. I updated the mod to remove any code relating to the Lavra to avoid overlap. As a result, this is now a pure Canada tweak mod. Once I get the time, I will update the mod's appearance accordingly.
JNR  [author] Apr 15, 2021 @ 5:43am 
I'll start thinking about changes based on that update only once the full patch notes are out.
Minimal_Gravitas Apr 15, 2021 @ 5:28am 
You do amazing stuff for Civ, JNR! Have you thought about revising this mod in light of the changes coming 'round in the latest update (i.e. for Canada)?
Ingolenuru Nov 1, 2019 @ 12:35am 
Hello JNR. :) It's me again. Did you tell all of your mods are update to the Sept 10 patch. I can't remember.