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@Max They were not meant to be hunted for loot. Difference between these and vanilla is that these wont deprecate with serverrestarts like vanilla ones do.
Any way you could add alpha equivalent loot drops to all of them?
This way you have fine gran control over quantity, respawn times, global or local spawns and can even set them non-tameable if you want.
Just make sure to block all vanilla alpha spawns as well, well, it's a good idea to.
I have this working with Better Dinos and set the Alphas as non-tameable, a great combo!
Same way as you edit vanilla spawns. Here are 2 examples,
Replace vanilla alphas with this mods variant, in this example, vanilla alpha Raptor is replaced by AA Raptor
NPCReplacements=(FromClassName="MegaRaptor_Character_BP_C", ToClassName="AAMegaRaptor_Character_BP_C")
Or, add them manually into a spawncontainer of your choice, as an example, adding AA Crabs to beachspawns,
ConfigAddNPCSpawnEntriesContainer=(
NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",
NPCSpawnEntries=((AnEntryName="AACrab", EntryWeight=1000.0, NPCsToSpawnStrings=("AAMegaCrab_Character_BP_C"))),
NPCSpawnLimits=((NPCClassString="AAMegaCrab_Character_BP_C", MaxPercentageOfDesiredNumToAllow=0.01))
)
Consult https://ark.gamepedia.com/Server_Configuration if needed, all info can be found there.