Banished

Banished

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Items (16)
Apiary (re-balanced)
Created by red-ketchup
This mod adds an apiary building and a beekeeper profession; and has been re-balanced. You will get a fair red warning about conflict with New Medieval Town and CC:EA but it is all good, we all share the same honey files :) Enjoy...
Better Fields
Created by Chili Cheese Lies
Enhances stock fields, orchards, and pastures to be more forgiving and versitile. Easier, more forgiving placement; larger max sizes; smaller minimum sizes; denser orchards; more workers....
Buildable Storage Carts
Created by theGraySTiG
This mod adds two new types of buildable storage carts to the game, re-using the hard difficulty Storage Cart graphics model. It is still immobile. The capacity of these carts has been reduced to 1500 (25% of a barn), and they each only hold certain goods....
Extra Leather (+50%)
Created by ShockPuppet
Buildings/Farms that produce leather now produce 50% more....
FastRoad25
Created by hydragorgon
This increases vanilla road speeds by 25%. It does NOT modify off-road walking speed, or any other variable....
Improved Mine
Created by Yandersen
Replacement model for the standard mine with much smaller footprint (7x5 tiles) and removed stone requirement (costs only 48 log to build). NOTE: the new game must be started, this mod can not be switched on/off midgame! Just like with the standard mine, d...
Intensified Fishing Dock
Created by Diospectre
There is plenty of fish in the lake. Your fishing dock will be able to catch fish from 2x to 5x more effective, with twice wider radius for the sake of realism. Report error to diospectre@vektanova.com....
Medieval Town version 2.04.1.0.6
Created by red-ketchup
This is the Redketchup's new vision of a Banished Medieval Town. This mod will add many residence buildings in the game specifically designed to fit together. This mod will also add a some new buildings/ profession/ resources to the game. This mod is a big...
More Terrain
Created by cygnus
This Mod adds the 'Larger' (about 40% bigger than 'Large') and 'Huge' (about twice as big as 'Large') terrain size and some more terrain options: Swamp, Caldera, Plains, Big Lake, Flooded Plains and Waterworld. WARNING: The "Huge" terrain is known to somet...
No Coal in Houses
Created by Gyutaan
Prevents houses from storing and using coal as fuel. Instead, coal can now only be used to make steel tools. More specifically, this mod removes the "fuel" flag from coal so that it is not used to heat houses. Please be aware that this mod most likely will...
Old Growth Forests
Created by Owlchemist
One of the main problems I have with Banished is that the maps are uniform and somewhat boring. You've seen everything there is to see within 20 feet of your starting position. This is the first of several mods that aim to change this. Normally, the map ge...
Specialized Stockpiles
Created by delvr
This mod adds specialized stockpiles that store a single type of resource (logs, firewood, stone, iron or coal). These stockpiles are not restricted to the 2x2 minimum size, and can be as small as 1x1. This mod is also a component of the Colonial Charter m...
Unlimited quarries and mines
Created by Farago
Removes quarry and mine limits to get rid of those unusable landscapes. Only new games will have subscribed mods enabled. For existing files you have to load the save game -> pause -> mods -> activate this one. This mod is compatible with any other mod bes...
Tree growth and life
Created by risa
Increases the rate of tree growth by 4x and extends their lifespan by 4x to match in order to prevent deforestation by trees dying faster than they can reseed....
SuperMarket
Created by MASTODONTES ANTIGOS
Simply doubles the market's effect radius....
Stone Bridge
Created by Buraito
This mod adds a stone bridge in the game. The idea for this mod came after I had a pretty big village with wide stone paths and stone houses. So I felt that the little wooden bridge felt a bit out of place. This mod is now compatible with CC and fountain m...