Transport Fever

Transport Fever

80 ratings
Truck Exchange
Station: Truck Station
File Size
2.301 MB
May 6 @ 3:21pm
May 8 @ 1:28am
3 Change Notes ( view )

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Truck Exchange

A place where truck routes can meet, and exchange goods, without the trucks' routes crossing!!!

There are four configurations, L, I, T and X, depending on the road placement.

This truck station is designed for use out-of-town, wherever main haulage lines cross. It enables you to exchange goods between lines without the lines having to
share paths. This dramatically reduces congestion!

This mod was inspired by Gundahar's Mini Truck Station.

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SPQR  [author] May 10 @ 3:54am 
@Sqweloookle I have two more truck stations in the works. I think you'll like the second one...
Sqweloookle May 9 @ 11:32pm 
Absolutely a must sub! Thanking you muchly good SPQR, any chance of a rail part?
SPQR  [author] May 8 @ 3:43am 
@vitalii201 I'm glad. Thanks for letting me know!
vitalii201 May 8 @ 2:10am 
@SPQR, after the update, the saved game is loaded, the station is built and {LINK REMOVED}
Thank! Successes.
SPQR  [author] May 8 @ 1:30am 
Found that bug, killed it, updated. Thanks again for letting me know so quickly!
SPQR  [author] May 7 @ 11:36pm 
Thanks for your bug reports and patience. I'll have a chance to chase those down later today.
vitalii201 May 7 @ 10:19pm 
@SPQR, unfortunately, after updating this mod and id=1729410426, an error began to appear when starting a saved game . With this mod disabled, it loads without problems.
DansterQc May 7 @ 8:03pm 
Triggered error here too. Brand new save.
error in file E:/SteamLibrary/steamapps/workshop/content/446800/1734431979/res/models/model/station/buildings/side_building.mdl: ...979/res/models/model/station/buildings/side_building.mdl:1: module 'locals' not found:no field package.preload['locals']
no file 'E:/SteamLibrary/steamapps/workshop/content/446800/1734431979/res/scripts/locals.lua'
no file 'E:/SteamLibrary/steamapps/workshop/content/446800/802421382/res/scripts/locals.lua'
Line repeats many times. Only thing changing is mod ID#
no file 'E:/SteamLibrary/steamapps/workshop/content/446800/853048846/res/scripts/locals.lua'
no file 'res/scripts/locals.lua'
no file 'E:\SteamLibrary\steamapps\common\Transport Fever\locals.dll'
no file 'E:\SteamLibrary\steamapps\common\Transport Fever\loadall.dll'
no file '.\locals.dll'
lozacenz May 7 @ 5:23pm 
Found an error, sadly.

I can't copy and past the error message and I'm not sure how much is relevant, but it's a Lua error complaining about ".../buildings/side_building.mdl:1: module 'locals' not found:" and then seems to itemise the missing bits.
Locals.lua, locals.dll, and loadall.dll ... there's some more lines there that it's hard to tell if they're redundant or separate issues, too, seem to be talking about those files again though.
then it says 'the syntax of some game resources is not correct'.

Note that this is when it's the Only mod running, so that's not just a mod compatibility error. There are more lines of 'this thing is wrong' when loaded at the same time as other mods, but it's the same error. Your passenger through harbour does not have this problem.

Hope that helps you fix it. (or tell me what I need to do to fix it if it's a problem on my end)
SPQR  [author] May 7 @ 3:16pm 
This one is now updated again. You guys should be good. let me know if you're not.