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Maybe it makes sense to someone who played the SH games, but I didn't & neither has my wife, so we had no idea how we were supposed to find some kind of code for the door, & the following key findings were ridiculous with how mazelike the areas were.
If the hints are made better, & the keys easier to find we will give it another shot later down the line, but right now I can't add it to my server since I don't think my players will be smart enough to figure it out.
Items are relatively easy to find and the level design does a decent job guiding towards em, giving ya hits as to how to use em and where, I don't find myself getting lost and not knowing what to do sometimes like with the other 2 campaigns.
Would definitely recommend if you enjoy similar campaigns with puzzle elements like Roku's excellent Resident Evil ones.