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This ModifierType is used in NubiaScenario_Religions.xml and in Expansion1_Governors.xml. In both cases it is paired with the UNIT_IS_BUILDER Requirement Set, which makes sure the unit is a builder. If you assign this same Requirement Set to your Modifier instead of a NULL value, I think this bug should be fixed.
(This ModifierType is also used in the Australia scenario, once with a UNIT_IS_FARMER RequirementSet, and once with UNIT_IS_PROSPECTOR).
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.