Divinity: Original Sin 2

Divinity: Original Sin 2

58 ratings
Mysterious Chest v1.2
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
0.006 MB
Apr 17, 2019 @ 7:15pm
Apr 17, 2019 @ 7:56pm
2 Change Notes ( view )

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Mysterious Chest v1.2

Description
MYSTERIOUS CHEST v1.2


This is a re-upload of a re-made version of this mod. The previous version had a few bugs so I just deleted it and started from scratch.


What This Mod Does
Adds a chest near the start location of Fort Joy near the waters edge.
It has a magical red glow so you can't miss it.

Chest Contents
-10 permanent stat potions of each type(once used stays active until death)
-A big pile of gold
-Super Potion (removed in v1.1)

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7 Comments
Xj Feb 9 @ 11:47pm 
这是此模组的重制版的重新上传。 以前的版本有一些错误,所以我只是将其删除并从头开始。


这个模组做什么
在靠近水边的 Fort Joy 的起始位置附近添加一个箱子。
它有一种神奇的红色光芒,所以你不能错过它。

胸部内容
-10 每种类型的永久驻地药水(一旦使用会一直有效直到死亡)
-一大堆金子
- 超级药水(在 v1.1 中移除)
clintmich  [author] Sep 12, 2020 @ 7:49pm 
@Apollo-316 I'll look into it.
Apollo-316 Sep 12, 2020 @ 9:16am 
Thank you for this mod. I had a question about it. If you use the potions on the same character, like in a lonewolf play though, each potion is added to the status bar individually. Is there a way to change it so it's one icon per potion type that may say x10? Or a way to adjust the UI? the status bar becomes really long and gets overlayed on top of portraits in combat turn order and also hides characters name and stats if you hover the mouse over them. Here is an example:
https://i.imgur.com/7pvfgAM.png
nafftaline Jun 7, 2020 @ 7:42am 
Bonjour, serait-il possible de rassembler tout les icônes en haut de l'écran des potions bu svp. Ce qui ferait un pour chaque sorte de potion. Car là sa prent tout l'écran du haut.
Anoteros Apr 6, 2020 @ 10:36am 
working as intended.
HAving the gold handy makes testing out modded classes so much easier
Gabriel M (AR) Sep 23, 2019 @ 6:44am 
Gracias!!
Mustang0524 Apr 22, 2019 @ 4:38pm 
thank you.