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Death beam is downright overpowered, since you just have to tick something then the spell's DoT continues for a while after, letting you slaughter an entire room of enemies with a swipe or two while costing practically no mana. I have numerous other powerful spells that play into the archetype entropy spells follow well, but there's just no point of using them when I can nuke things with ease from a huge distance.
Mind wrack is similarly powerful, that is, when the enemy is something psionics can actually be used on, but when it comes down to it sacrificing 3 levels of available targets to basically condemn them to die as they run around is straight cheese.
TL:DR DoT's too stronk pls nerf!!!!
i've noticed that the new summon doesn't benefit from enchantment that increase health and damage of summon do you know a way to fix it via enderalEdit ? ty
1) The mantras should be permanent affects, and they should slightly scaled off of psionics. Maybe lower the base amount, but make it so that you can get the buffs up to 15 points if you invest in them.
2) I haven't tested it, but the Mind Wrack spell seems kinda weak. Maybe its strong with a stealthy psionic build, but that begs the question of why I would invest a bunch of memory points across two trees into making one spell useful when I have tons of spells that are useful without that investment?
4) While Lightborn Recital is a phenomenal quality of life spell, its very easy to combine the more powerful light magic and mentalist buffs and become a walking fortress with little to no investment in defensive measures like armor or health. This is with using Ritual of the Damned at the same time. This spell just needs a drawback to using it, like a permanent reduction to magicka and magicka regen.