Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Braveheart (Team Objective)
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Team Objective
File Size
Posted
Updated
14.672 MB
Apr 4, 2019 @ 2:41am
Jun 25, 2019 @ 5:18pm
5 Change Notes ( view )

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Braveheart (Team Objective)

Description
Map is in progress and will get updated as I go along. So enjoy!
(Map tested and works on other peoples server)

Team Objective


Break Flags
Capture



(Not installed yet)
Burn Archer Tower



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Next update

(See change notes)


move Objective 1 back into the grassy section. Make Objective 1 burn the huts.
add in burn the archer tower
add in all the objective knicky knack stuff ......too

later:
add in King vs King last man on the hill

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Braveheart LTS

https://steamcommunity.com/sharedfiles/filedetails/?id=1446615146





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I have 49 new maps and mods in production you can check them on my workshop profile or follow me.

https://steamcommunity.com/profiles/76561198015208918/myworkshopfiles/?appid=219640
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New in game loadout changer scripts developed by Megadeath a.k.a. Luckylegs
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Maps included:
AOCTO-Braveheart_p.udk
4 Comments
Luckylegs  [author] Jul 8, 2019 @ 1:16pm 
I have to go back and add in all the objective knicky knack stuff.
Luckylegs  [author] Jul 8, 2019 @ 1:16pm 
Its because its cloudy.
Luckylegs  [author] Jun 25, 2019 @ 5:21pm 
I've added in another objective: Break Flags
Corsario Apr 5, 2019 @ 1:33pm 
Creating "Team Objective" Chivalry custom maps in 2019 means you have a "brave heart" indeed. You have also selected a very awesome scenery.

Btw, have you built lights correctly? Shadows seem very basic. At least the landscape has very low resolution shadows.