Sid Meier's Civilization VI

Sid Meier's Civilization VI

3,356 ratings
Environment Skin: Sid Meier's Civilization V
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Type: Mod
File Size
Posted
Updated
2,409.255 MB
Apr 3, 2019 @ 11:11am
Apr 8, 2019 @ 12:04pm
4 Change Notes ( view )

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Environment Skin: Sid Meier's Civilization V

Description
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more neutral palette, along with a number of other small changes. Compatible with every release, up to and including Gathering Storm. I was challenged by the team to create an expansive mod using Mod Buddy, and this was the end result. It's an example of how much you can change the visuals and I hope it provides inspiration to try your own modifications.

UPDATE:

Added new screenshot to better reflect recent updates. Screenshots include a few game play shots with FOW.

New Visuals:

Colorkey added to noon lighting:
* Reduces saturation of building and units.
* Adjusted the image curves to create a bit more contrast and match the overall look of Civilization V.

Modified all terrain textures including height, base color, and gloss maps:

* Grassland
* Plains
* Tundra Light
* Tundra Heavy
* Snow
* Beach
* Ocean Floor
* Ice Caps
* Marsh

Modified Water Density, Water Scatter to match Civ V palette:
* Deep Ocean
* Shallow Ocean
* River and River Source
* Lakes
* Noise scale increases on Ocean (Deep and Shallow) as well as Lakes

Clutter and Decal Changes
* Ice Chunk texture reworks for Base Color and Normal maps
* Ocean Floor Decals have a Base Color map change to match lighter sand of Civ V
* Desert Decal Base Color map
* Marsh Decals
* Cliff Decals
* Snow Decals

Forests
* New geometry and ArtDef settings for all the forests, including lower end systems
* Deciduous trees added to regular forests with new textures and geometry
* Alpha maps added to all trees
* Snow pine texture added
* Jungles utilize new decals and textures for existing geometry
* Jungles and Forests have new scattering to appear more dense

FOW textures updated to reflect all the new terrain textures
* Grasslands
* Plains
* Desert
* Tundra Light
* Tundra Heavy
* Snow
* Ice

Grassland and Plains have a new rocky texture to help the hills stand out.



Popular Discussions View All (20)
12
Jun 16 @ 4:20am
How to download this for Epic Store version?
dBeatsb
43
May 11 @ 11:24am
Questions about the Mod
GrrrArrrg
1
Jun 3 @ 6:39am
How to install for EPIC?
FoxThree
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543 Comments
nigelbridger46 Jul 27 @ 1:34am 
has this been updated for the new July 2020 updates
i had issues with the dedication section after adding Ethiopia dlc
Gun-Toting Hippie Jul 26 @ 10:47am 
Great mod, seamless and restores a good chunk of the elements in 5 that are superior.
nigelbridger46 Jul 25 @ 9:49pm 
has this been updated since july updates
jacek.kurowski Jul 11 @ 4:21am 
Super!
Sparkling Cucumber Jul 9 @ 2:45am 
What is there with the color change?
Is it possible to return the original colors?
Concussed Skink Chief Jul 8 @ 8:31pm 
is there any mod to change tile improvement style. god the civ6 farms looks garbage
Ragnar Jul 6 @ 1:14pm 
So I have a really weird problem with this mod. It works fine in singleplayer even with the gathering storm expansion but crashes the game on launch from lobby in multiplayer. anyone else have this problem?
Nigel Jun 29 @ 6:52am 
I like it!
Bleach49 Jun 29 @ 2:23am 
dude, I am rarely this impressed when it comes to mods. If you see this you did an outstanding job!
stefanogarrone Jun 26 @ 4:16pm 
good:summer2019corgi: