Sid Meier's Civilization VI

Sid Meier's Civilization VI

1,930 ratings
Environment Skin: Sid Meier's Civilization V
Type: Mod
File Size
2,409.255 MB
Apr 3 @ 11:11am
Apr 8 @ 12:04pm
4 Change Notes ( view )

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Environment Skin: Sid Meier's Civilization V

This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more neutral palette, along with a number of other small changes. Compatible with every release, up to and including Gathering Storm. I was challenged by the team to create an expansive mod using Mod Buddy, and this was the end result. It's an example of how much you can change the visuals and I hope it provides inspiration to try your own modifications.


Added new screenshot to better reflect recent updates. Screenshots include a few game play shots with FOW.

New Visuals:

Colorkey added to noon lighting:
* Reduces saturation of building and units.
* Adjusted the image curves to create a bit more contrast and match the overall look of Civilization V.

Modified all terrain textures including height, base color, and gloss maps:

* Grassland
* Plains
* Tundra Light
* Tundra Heavy
* Snow
* Beach
* Ocean Floor
* Ice Caps
* Marsh

Modified Water Density, Water Scatter to match Civ V palette:
* Deep Ocean
* Shallow Ocean
* River and River Source
* Lakes
* Noise scale increases on Ocean (Deep and Shallow) as well as Lakes

Clutter and Decal Changes
* Ice Chunk texture reworks for Base Color and Normal maps
* Ocean Floor Decals have a Base Color map change to match lighter sand of Civ V
* Desert Decal Base Color map
* Marsh Decals
* Cliff Decals
* Snow Decals

* New geometry and ArtDef settings for all the forests, including lower end systems
* Deciduous trees added to regular forests with new textures and geometry
* Alpha maps added to all trees
* Snow pine texture added
* Jungles utilize new decals and textures for existing geometry
* Jungles and Forests have new scattering to appear more dense

FOW textures updated to reflect all the new terrain textures
* Grasslands
* Plains
* Desert
* Tundra Light
* Tundra Heavy
* Snow
* Ice

Grassland and Plains have a new rocky texture to help the hills stand out.

Popular Discussions View All (12)
Jul 1 @ 12:27pm
Questions about the Mod
Apr 8 @ 11:46am
Mod has been updated. TOD Fixes as well as a few other tweaks.
Apr 4 @ 11:26am
Time of Day issues
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mTmzorro Jul 20 @ 5:17am 
great job, thanks!
e2808 Jul 19 @ 3:35am 
This is a GREAT mod thank you very much. Your excellent work is greatly appreciated.
Ondolinde Jul 15 @ 6:04pm 
Well, @Tsar Veggie, the creator of this mod already works at Firaxis. Actually, his boss, Dennis Shirk, Civ VI Senior Producer, gave him a challenge and green light to do something with the game’s graphics and Brian Busatti created this.
Tsar Veggie Jul 15 @ 5:10pm 
did they offer you a job yet? Cause they shouldve!
itzgeez Jul 14 @ 10:12am 
can't wait to try this out. thanks!
雩沅sama Jul 13 @ 11:18pm 
这个例子mod改变游戏的视觉效果,以便更好地匹配它的颜色和色调的前任,文明诉变化包括多个修改地形纹理更文明的V细节,颜色键,把建筑和单位成一个更中立的调色板,连同其他一些微小的变化。兼容每一个版本,包括收集风暴。我被团队要求使用mod Buddy创建一个可扩展的mod,这就是最终的结果。这是一个例子,你可以改变多少视觉效果,我希望它提供灵感,尝试自己的修改。
geldoon Jul 12 @ 11:26pm 
This is the best mod for Civ6 on Steam and likely anywhere. I am so impressed with the level of detail and realism. I didn't like the Civ6 terrain at first but it did grow on me, however, once you did this mod there was no turning back or, rather, I immediately turned back, back to Civ5. Thank you so very much for all your hard work and attention to detail. You, sir, are a legend.
TheCowboy Jul 11 @ 1:36pm 
Thank you !!
[Name here] Jul 9 @ 12:30pm 
Civ 6's map graphics look like a mobile game. This mod is superb.
DB Jul 7 @ 2:29pm 
Unbelievable. The inclusion of deciduous trees alone is amazing and much needed. Thanks a million for taking the time making this!