Cities: Skylines

Cities: Skylines

Ocen: 43
The Shard Rework
   
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10.991 MB
25 marca 2019 o 14:06
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The Shard Rework

Opis
"The Shard was constructed in 2012 by architect J.C. Thomas." - Mirror's Edge Wiki, 25.03.2019

Description
Unique building. It has massively increased stats, but to compensate, balanced waste.
It is a level 6, always unlocked building.

Stats
WARNING: This asset is very large. In-game size is 15x15, the lot size is 9x15.
The texture is 2048x2048.
The base model has 13,869 Triangles.
The LOD has 538 Triangles.

Recommended
You will get the most out of it if you use MoveIt and Surface Painter. The asset itself will overlap the street upon placement, so correct its position via MoveIt.
Komentarzy: 8
DanteSparda 30 grudnia 2021 o 12:33 
dude. this is awesome. but one question. can you make mec shard for terrain thing
like. you can place it anywhere you want
ParadigmTrigger 15 lutego 2021 o 12:23 
Yes, we have the Original Mirror's Edge Shard, but is the recreation of the Mirror's Edge: Catalyst Shard possible? I imagine it'd be one of the biggest modded structures in the Workshop, if it were built to a 1:1 scale.
KEDOU21 15 czerwca 2020 o 5:19 
update night plz
DarkOrchids 10 sierpnia 2019 o 21:30 
I've always admired this building, I was trying to create The Shard since last May, but failed to do so since I had little to no experience. I am so happy that someone as talented as you are created this, my city is now complete, thank you.
Nicistarful  [autor] 26 marca 2019 o 8:19 
In addition to the lighting: According to the wiki page the reason behind the Shard's tinted windows is, that the building is supposed to render nearly invisible at day and night, as it has a hue close to the color of the sky.
Nicistarful  [autor] 26 marca 2019 o 8:17 
About the illumination map: I didn't feature one, as the Shard in Mirror's Edge doesn't have illuminated windows at night. From studying the facade material it appears to have a layer of darkened glass, which doesn't let any light out. Since it's a government building and according to the game hosts all city surveillance, it makes sense to have tinted windows.

I chose the MM/DD/YY format sicne I figured that a lot of steam users and skylines players are American :D
Pirazel 25 marca 2019 o 17:17 
I think its very acurate to what we see in the game.
Static 25 marca 2019 o 17:13 
Does it not have an illumination map?