Kenshi
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More Combat Animation
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업데이트일
10.561 MB
2019년 3월 23일 오전 7시 56분
2023년 4월 4일 오전 1시 14분
업데이트 노트 55개 (보기)

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More Combat Animation

설명
このMODをマージしないでください。した場合は削除を求める場合があります。
MCAの互換性が失われるためマージしないでください。
マージしたい場合は許可を求めて下さい。
マージした場合はMCAと互換性がない事と、不具合報告を私の所へお送らない事を明記してください。

Do not merge this mod. If you do, we may ask you to delete it.
Do not merge this mod as it will result in MCA incompatibility.
If you want to merge it, please ask for permission.
If you merge it, please state that it is not compatible with the MCA and that you will not send bug reports to me.

Не объединяйте этот мод. Если вы это сделаете, вас могут попросить удалить его.
Не объединяйте этот мод, так как это приведет к несовместимости с MCA.
Если вы хотите объединить его, пожалуйста, спросите разрешения.
Если вы объедините его, пожалуйста, укажите, что он несовместим с MCA и что вы не будете отправлять мне отчеты об ошибках.

不要合并这个mod。 如果你这样做,你可能会被要求删除它。
不要合并这个MOD,因为这将导致MCA的不兼容。
如果你想合并它,请征得同意。
如果你合并了它,请说明它与MCA不兼容,并且你不会向我发送错误报告。

         ※注意※
このMODはバニラ以外の種族(追加種族MOD)に対応していません。
自分でパッチを作る必要があります。

新しい戦闘アニメーションを追加します。

追加されるのは

刀・・・15種類 (斬撃7 連撃4 切り払い2 突き1 一閃1 )
スキル75から 14種類  (斬撃8 連撃4 突き1 切り払い1)
※ハイスキルでは従来の斬撃、突き、一部連撃は置き換えられます
     

重武器・・・8種類種類 (斬撃3 連撃2 切り払い1 突撃1 蹴り1)

長柄武器・・・7種類 (斬撃3 連撃2 切り払い1 突き1)

サーベル・・・9種類 (斬撃5 連撃2 切り払い1 一閃1 )

鈍器・・・9種類 (打撃6 連撃3 )

鉈武器・・・8種類 (斬撃3 連撃2 切り払い1 ブン回し2)

徒手格闘・・・12種類(肘鉄 掌底打ち(アッパー) 外門頂肘 鉄山靠 踵落とし 後ろ回し蹴り ブラジリアンキック 後ろ蹴り 後ろ飛び回し蹴り 2段後ろ飛び回し蹴り 飛び回転回し蹴り 回転踵落とし)



追加されるアニメーションは武器ごとのスキルが上がっていくにつれて使用可能になります。


MCA拡張版
https://steamcommunity.com/sharedfiles/filedetails/?id=1975098793

------------------------------------------------------
The following sentences use a translation site.

     ※caution※
This mod does not support tribes other than vanilla (Race etc. added by MOD).
You need to make a patch yourself.


Add a new combat animation.

It is added

katana ... 15 types (Slashing 7 · Combo Cutting 4 · Cutting 2 · Piercing 1 Dash Slashing 1)
Skill 75... 14 (Slashing8 Combo Cutting4 Stab1 Cutting 1 )

※ The conventional slashing, stab combo is replaced with high skill

Heavy weapons ... 8 types (Slashing 3 · Combo cutting 2 · Cutting 1 · raid 1 kick 1)

Pole arms ... 7 types (Slashing 3 · Combo 2 · Cutting 1 · Piercing 1)

Saber ... 9 types (Slashing 5 · Combo Cutting 2 · Cutting 1 · Dash Slash 1)

Blunt ・ ・ ・ 9 types (Strike 7 · Combo Strike 3)

Hatchet weapons ... 8 types (Slashing 3 · Combo Slashing 2 · Cutoff 1 · Heavy Strike 2)

unarmed 12types (elbow・shoutei(upper)・Guymon Chochu・Tetsuzan kou・axe kick・back roundhouse kick・Brazilian kick・back kick・jumping back roundhouse kick・two steps jumping back roundhouse kick・Jumping round kick・ Vertical fly kick )


The animations added will be available as the skill per weapon increases.

Extended Edition
https://steamcommunity.com/sharedfiles/filedetails/?id=1975098793



無断転載を禁止します
Unauthorized reproduction for any reason is strictly prohibited.
인기 토론 모두 보기(4)
20
2019년 9월 24일 오후 4시 31분
Game Crashing when i try to attack someone with this mod on
BestWind
7
2025년 3월 13일 오전 7시 34분
Animations not working
Blank Fairy
3
2019년 8월 30일 오후 3시 41분
Does this mod work with other Martial Arts mods?
ryeply
댓글 588
$leek (on fent) 2025년 4월 19일 오후 9시 38분 
same question @cyberbull did u figure it out?
Canyon 2025년 3월 17일 오후 1시 32분 
Dang, I'll just stay away from this mod if the comments are like this
renegade_sock 2025년 3월 13일 오전 2시 16분 
WHilst this mod is a cool idea, it messes with the balance pretty bad. Two identical weapons, one with hacker animations and one with katana animations will lead to the hacker animated weapon winning almost every time.
CapnZaq 2025년 3월 13일 오전 12시 34분 
Thank you for all your hard work <3
AGO  [작성자] 2025년 3월 7일 오전 12시 33분 
Your argument is completely flawed. The idea itself is important, but turning an idea into a real, functioning mod requires tremendous effort, time, and skill. That effort should not be ignored or dismissed.

Just because a mod is made available to others does not mean the creator's ownership disappears. The creator’s credit must always be respected. To say that an idea belongs to everyone the moment it is realized is to deny the value of creation itself.

If you truly believe that ideas become public property once they are realized, then you do not understand the meaning of effort, dedication, or creative work.
Ray Misuto 2025년 3월 3일 오후 5시 56분 
He commenting on all the silliness with the constant clams of ownership of the mod, all clam of ownership stops when someone changes an idea from a idea to a real thing, that's the surrender of the idea to everyone.

Gata keep it in your head only to keep it yours.
AGO  [작성자] 2025년 2월 13일 오후 6시 15분 
@squidd
What do you mean?
Well, you're not going to answer me anyway.
squidd 2025년 2월 13일 오후 5시 39분 
modders will port animations straight from fromsoft games and be like "please do not steal"
cyberbull 2025년 2월 12일 오전 10시 26분 
At what heavy weapon level unlocks charge move? I remember it was at 50-55 but not really appearing this playthrough for me
Abaddon 2025년 1월 21일 오전 3시 02분 
Good afternoon, I wanted to ask you, as a mod developer, if you have a mod for a new beehive {링크가 삭제되었습니다} ) but there is no combat animation like in your mod, how to patch it or how to add it directly to this mod????? I would appreciate your help.