Sid Meier's Civilization VI

Sid Meier's Civilization VI

25 ratings
Better Great Wall Tile Improvement - Ver. Civilitatem Maxima
   
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Type: Mod
File Size
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2.151 KB
Mar 21, 2019 @ 5:30pm
1 Change Note ( view )

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Better Great Wall Tile Improvement - Ver. Civilitatem Maxima

In 1 collection by GiuseppeIII
Civilization 6: Giuseppe III's Civilitatem Maxima - Ultimate Mod Collection
66 items
Description
Custom version of the Better Great Wall Tile Improvement mod for the Civilitatem Maxima mod collection, with permission from Masked Man. See the original mod page for a full description.

This mod changes removes the terrain placement changes from the original mod and officially updates it for Gathering Storm.
6 Comments
云渡 Sep 14, 2019 @ 5:16pm 
I love this mod, thank you, the original makes me in a dilemma
GiuseppeIII  [author] Mar 23, 2019 @ 10:11am 
Like the original great wall bonus, this bonus goes both ways. Obviously the builder has a greater chance of utilizing the wall, as they can plant units there before the war and plan for the garrison-promotion.
Webster Mar 23, 2019 @ 4:29am 
Sorry but just to clarify, does the ranged unit bonus apply only to the tile owner, or any unit occupying a tile with a GW improvement?

Thanks :)
weregamer Mar 22, 2019 @ 12:43pm 
Thanks.
GiuseppeIII  [author] Mar 22, 2019 @ 12:28pm 
Copied from the original mod page: "Ranged units with the Garrison-promotion will be boosted when standing on a tile with a Great Wall (the promotion originally gives +10 ranged strength when standing in a district or a fort, now also when standing in a great wall tile)"
weregamer Mar 22, 2019 @ 12:27pm 
To avoid chasing through links and reassembling the information, could you summarize what the net changes for this mod are?