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The Dead Man's Switch is now added to the list. Thanks for the report!
re SOS2, I actually don't quite understand for many years: does SOS2 add archotech organs that has extra HP? or is there something about SOS2 modifying body part HP that I don't know about? I kept getting "needs SOS2 compatibility" messages from many people for many years yet I just don't understand the situation.
Dead man's switch (has these bionics)
-Mechaneural limbs
-Biosyntethic limbs
both are compatible with EBF, found myself while trying to patch it cuz i didn't know it was compatible
<comps MayRequire="V1024.EBFramework"> <!-- 部件血量加多少% -->
<li Class="EBF.Hediffs.HediffCompProperties_MaxHPAdjust" MayRequire="V1024.EBFramework">
<scaleAdjustment>0.75</scaleAdjustment>
</li>
</comps>
Known issue. That's their problem. Also see https://github.com/Vectorial1024/EliteBionicsFramework/issues/81
This mod has already declared it does not work with Mechalit Core v2 (and also Cyber Fauna).
Either use this mod or Mechalit Core v2. Not both.
if i need good parts on my animals
The error from EBFLegacy is now fixed.