RimWorld

RimWorld

34 ratings
To My Side! - Medieval
   
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
2.036 MB
Feb 22, 2019 @ 6:13pm
Aug 11, 2020 @ 5:18am
7 Change Notes ( view )

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To My Side! - Medieval

Description
I changed the techlevel of 'To My Side!' to medieval. and some ingredients changed.

So you can use this mod with other Medieval Mods like Lord Of The Rims.


DO NOT USE TOGETHER WITH 'TO MY SIDE!'-ORIGINAL. :)



Make your beasts stronger with a Runestones.

The buffs you get in this mode are somewhat random.


How to use

1. research

2. build Inscription table

3. craft runestone

4. use it to your animals

5. If you do not like the buff, you can use to it again and again.

save-compatible? yes.
No problem with animals added by mod


Probability of Buff Level

........................................LV1 LV2 LV3 LV4 LV5
Apprentice's runestones 40% 30% 20% 10% 0%
Expert's runestones 9% 40% 30% 20% 1%
Master's runestones 5% 30% 30% 30% 5%
Void runestones 20% 30% 30% 20%

Apprentice's runestones give 1 buff,
Expert's runestones give 3 buffs,
Master's runestones give 5 buffs.
void runestones give 7 buffs.


Thanks for Art, 고프니
Thanks for Traditional Chinese translation, shiuanyue
github(source code)
https://github.com/unisun2/Rimworld_mods


To My Side! - Original

https://steamcommunity.com/sharedfiles/filedetails/?id=1644517104
7 Comments
NRFBToyStore Jan 1, 2022 @ 1:50am 
I miss this mod.
Huppias Sep 24, 2021 @ 12:50am 
1.3 please
Frank Sep 15, 2021 @ 4:23pm 
i would love to use this with the Ideology animal meme!
ab1815195 May 12, 2020 @ 3:30pm 
Are we getting a 1.1 for this? I see that the normal one was updated so I figured I'd ask..
Butch Apr 24, 2019 @ 8:42pm 
Hey thank you very much. I honestly didn't expect a response but figured I would ask anyways. I appreciate it greatly.
FlashPoint55  [author] Apr 24, 2019 @ 2:58am 
@Butch Good point. thank you. I'll change neutroamine to PsychoidLeaves. and, feel free to make add-on mod if you want. :)
Butch Apr 23, 2019 @ 11:21pm 
I just installed this and it looks great but I noticed that the runes need neutroamine. I'm running The Third Age and Rimworld of Magic and I'm pretty sure it removes neutroamine. Any chance I could get a compatibility patch? Perhaps change the neutroamine requirement to unrefined magicite?