RimWorld

RimWorld

1,032 ratings
Dynamic Population
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Mod, 1.0, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.440 MB
Feb 17, 2019 @ 7:03am
Jun 20, 2024 @ 1:19am
16 Change Notes ( view )

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Dynamic Population

Description
Finer control of population settings - without editing defs!

Description

A mod that adds little sliders under 'Options - Mod Settings - Variable Population' to allow you to adjust and control the desired amounts of colonists you want in your colony.

Your hermit can now have as many friends as they like! Or like, be alone forever :0

Compatibility

This mod should be completely compatible with any other mod, and it can be used on existing save files or changed during play without any consequence!

Some mods might overwrite the storyteller's population, so, probably don't use those with this.
NOTE: This mod only influences the storyteller's values. So although with a population setting minimum of 100 a storyteller won't punish you for high population, it doesn't guarantee that it'll GIVE you 100 pawns. It will however greatly increase the chances :)

Compatibility Hack: If you do use a mod that changes population, just load up your save and adjust the settings on this mod slightly to overwrite it ;)

Forum Link[ludeon.com]
Popular Discussions View All (3)
1
Sep 16, 2023 @ 3:40am
Is the download link up to date?
alexb
0
Jan 2, 2021 @ 6:20pm
Error in 1.2, trying to use Population Intents in Debug Logging Menu.
TrickyIVIan
278 Comments
Evenstar Dec 31, 2024 @ 6:13am 
@b621204 Where abouts is the option in Tweaks Galore? I have it but can't find the option to change the population limits - I'm on 1.4 if that makes any difference
Yoann Nov 22, 2024 @ 11:07am 
Can I use different values on different saves?
pgames-food Nov 17, 2024 @ 4:43pm 
hi veeot dragon, are you also running real ruins? (if so, i think the github page for that mod has fixed it)
irrelevantredundancy Nov 17, 2024 @ 4:02pm 
@b621204 Note for myself: now that I have been reminded of this, don't forget in a few months, and repeat the cycle.
VeeOt_Dragon Oct 7, 2024 @ 3:10pm 
will this be updated to function with version 1.5? mainly asking because i am trying to track down a bug that prevents a new world from being generated (the game doesn't freeze it just returns to the generation page.)
TheRageQuitter Sep 1, 2024 @ 2:43am 
@b621204 ngl ive just spent about an hour trying to remember the name of that mod and scrolling the mod pages looking for that mod just to stumble upon your comment after giving up
Mysterius Aug 7, 2024 @ 11:00am 
@Simmin : it's been like that for years, as far as I know.
b621204 Jul 9, 2024 @ 11:20am 
Note for myself: Tweaks Galore included this function (trying to condense mod list)
Simmin Jun 22, 2024 @ 12:21am 
there is an issue where the population intent doesnt change until the settings are adjusted, so it basically rests to default everytime you start up rimworld
anemia  [author] Jun 20, 2024 @ 1:24am 
oops.. i should login to steam more. updated :)