RimWorld

RimWorld

966 ratings
Dynamic Population
5
5
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.2, 1.3, 1.4
File Size
Posted
Updated
2.136 MB
Feb 17, 2019 @ 7:03am
May 14, 2023 @ 8:25pm
15 Change Notes ( view )

Subscribe to download
Dynamic Population

Description
Finer control of population settings - without editing defs!

Description

A mod that adds little sliders under 'Options - Mod Settings - Variable Population' to allow you to adjust and control the desired amounts of colonists you want in your colony.

Your hermit can now have as many friends as they like! Or like, be alone forever :0

Compatibility

This mod should be completely compatible with any other mod, and it can be used on existing save files or changed during play without any consequence!

Some mods might overwrite the storyteller's population, so, probably don't use those with this.
NOTE: This mod only influences the storyteller's values. So although with a population setting minimum of 100 a storyteller won't punish you for high population, it doesn't guarantee that it'll GIVE you 100 pawns. It will however greatly increase the chances :)

Compatibility Hack: If you do use a mod that changes population, just load up your save and adjust the settings on this mod slightly to overwrite it ;)

Forum Link[ludeon.com]
Popular Discussions View All (3)
1
Sep 16, 2023 @ 3:40am
Is the download link up to date?
alexb
0
Jan 2, 2021 @ 6:20pm
Error in 1.2, trying to use Population Intents in Debug Logging Menu.
TrickyIVIan
264 Comments
RedPine May 1 @ 2:41am 
Doesn't prevent CreeperJoin events in Anomaly, not sure about vanilla join events as I disabled those incident types. Doesn't prevent questjoin events.

I don't know if this mod isn't modifiying population intent correctly, or if vanilla doesn't care enough about population intent to start with.
Saaranir Apr 27 @ 6:19am 
I use this mod for solo playthrought, with the hermit settings. Yet I still have people calling me on the radio to join me. For example people being prisonner at a camp.
Is that a normal thing ? Since it say I should not get recruit event/quest. Maybe It doesnt count as one ?
stun Apr 20 @ 5:29pm 
@Three this mod changes the population intent. I have to assume that the mod still works exactly the same as it did in 1.4 because nothing has changed.
Papito Apr 16 @ 9:50am 
My mom said it's my turn to ask for 1.5 update
moondansr Apr 16 @ 6:13am 
Would love to see this updated! I've been using it for a very long time and it's perfect for my needs.
Leaf Apr 15 @ 11:14pm 
please update! :)
Asteroid 25399 Apr 15 @ 1:29pm 
@tatzelwesen Tweaks galore has this feature and is updated to 1.5
tatzelwesen Apr 14 @ 1:56pm 
Does anyone know a mod that does this, and works for 1.5?
Carsteinvania Apr 13 @ 2:43pm 
hey will it be update to 1.5 ?
thanks
tahlia167 Apr 8 @ 12:31am 
plz update to 1.5 soon