Sid Meier's Civilization VI

Sid Meier's Civilization VI

78 ratings
City Minimum Distance 5
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: Gameplay
File Size
Posted
755.000 B
Feb 17, 2019 @ 1:12am
1 Change Note ( view )

Subscribe to download
City Minimum Distance 5

Description
Increases the minimum distance between cities from 3 tiles to 5 tiles.

Compatible with GS.
15 Comments
johnyoga Jun 25, 2021 @ 3:33am 
Five can still be way to small, especially if you are growing cities tall.
Arcadian Apr 11, 2021 @ 7:45am 
5 is a bit much, because it makes it harder to place cities where you want, and the AI usually builds 3 tiles away. When planning cities I've found that 4 tiles is a good distance, but that should be easy to change for anyone downloading it.
LJMiranda Dec 25, 2020 @ 4:40am 
So it's just increase the distance, not the working tile of the city?
Lasse Dec 30, 2019 @ 1:53am 
It's no good if it also includes city states.
Googlemap Aug 29, 2019 @ 12:18am 
if this feature is invalid between civs and city states, then it's just so perfect.
MutantMangoes Jun 29, 2019 @ 7:45pm 
From my plays, 5 is too far a distance unless you reduce the number of civs and especially city states considerably. There was almost nowhere valid to place a city in the world by turn 30. I had a number of city states 10 hexes from my capital. A huge, unworkable expanse of land between the cities, but no valid place to build a new one. I'm going to try 4 instead.
BKGamesPI Feb 27, 2019 @ 7:53pm 
Works perfect for my One City Challenge Sweden!
taynet64 Feb 26, 2019 @ 2:17pm 
@Myers I have also been looking for the exact same thing, haven't come across anything exactly like that where it differentiates permissions for the player and AI though unfortunately. wish I had time to learn how to implement something like that.
Myers Feb 20, 2019 @ 9:11am 
I figured as much, but if you come across a viable solution it would be much appreciated! Best of luck!
Summer  [author] Feb 20, 2019 @ 7:03am 
@Myers I believe it's hard to implement with a simple value modify. because the game use same value to limit the city distance for both AI and players. so some research and code work is needed but I don't know how.