DayZ
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GoreZ
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Type: Mod, Server
Mod Type: Character
Rozmiar pliku
Zamieszczono
Zaktualizowano
11.842 MB
8 lutego 2019 o 10:17
30 czerwca 2020 o 7:28
Listy zmian: 44 ( zobacz )
Opis
This mod adds blood particleeffects for both players and zombies including:
  • hit particles
  • bloodpuddles
  • wallsplatter
  • flies on dead bodies
  • includes @BleedTrail.
  • Bullet holes in walls. (removed)
Setup: copy key from keys folder to server keys folder.
For both Clientside and serverside.
I recommend using DZSA Launcher.

!!! DO NOT USE WITH @BLEEDTRAIL !!!

Repacking is not allowed.

If you would like to donate you can do that here:
[paypal.me]

https://discord.gg/NQn8hgW
Popularne dyskusje Zobacz wszystkie (16)
87
11 kwietnia o 4:29
Server Hosting This Mod
[Bloody] | Ace The Violent Man
36
20 maja o 15:47
New server running this mod
Remm
15
20 lutego 2022 o 12:52
Suggestion
[ACP] Monsta
Komentarzy: 343
George 12 maja o 18:19 
Mod still works fine =)

@Munghard - Can you please take a look on theese warnings? You're overriding functions without "override" keyword and It's still showing up in a script log for a months for now, just to make logs clear, Thanks! :steamhappy::steamthumbsup:
George 12 maja o 18:19 
SCRIPT (W): @"GoreZ/3_game/effects\effectparticle\bulletimpactbase\hit_meatbones.c,74": FIX-ME: Overriding function 'BloodSplatGround' but not marked as 'override'
SCRIPT (W): @"GoreZ/3_game/effects\effectparticle\bulletimpactbase\hit_meatbones.c,109": FIX-ME: Overriding function 'BloodSplatWall' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/entities\manbase\playerbase.c,11": FIX-ME: Overriding function 'CheckDeath' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/entities\infected\zombiebase.c,27": FIX-ME: Overriding function 'IsAlive' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/classes\bleedingsources\bleedingsource.c,56": FIX-ME: Overriding function 'GetBit' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/classes\bleedingsources\bleedingsource.c,157": FIX-ME: Overriding function 'DrawDebugShape' but not marked as 'override'
Works very well. Thanks! :ss13ok:
Reaper[1stAKD] 30 kwietnia o 10:45 
This mod works fine still
elTasso 24 marca o 9:17 
Hello, blood is to bright, have to be a lot more dark red. And on hits its to much blood mist its feels like explode not like a hit.
THATGUY.Delta.2455 10 marca o 11:23 
Can someone test to see if this works still? Wall splatters arent working for me.
White Boy Rick 2 marca o 4:48 
Is there a way i can turn off the hit markers
xenymbus 27 lutego o 10:06 
@Munghard

very good mod, many thanks!

with update DayZ 1.24 unfortunately conflict with Bohemia DayZ bleeding display (blood drops player screen).

-> blood drops are no longer dynamic and remain until relog.
RightLads 22 lutego o 14:52 
any servers using this mod?
LEGULA 12 lutego o 5:56 
I liked it, thanks man, can I repack it with your rights?