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@Munghard - Can you please take a look on theese warnings? You're overriding functions without "override" keyword and It's still showing up in a script log for a months for now, just to make logs clear, Thanks!
SCRIPT (W): @"GoreZ/3_game/effects\effectparticle\bulletimpactbase\hit_meatbones.c,109": FIX-ME: Overriding function 'BloodSplatWall' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/entities\manbase\playerbase.c,11": FIX-ME: Overriding function 'CheckDeath' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/entities\infected\zombiebase.c,27": FIX-ME: Overriding function 'IsAlive' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/classes\bleedingsources\bleedingsource.c,56": FIX-ME: Overriding function 'GetBit' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/classes\bleedingsources\bleedingsource.c,157": FIX-ME: Overriding function 'DrawDebugShape' but not marked as 'override'
very good mod, many thanks!
with update DayZ 1.24 unfortunately conflict with Bohemia DayZ bleeding display (blood drops player screen).
-> blood drops are no longer dynamic and remain until relog.