DayZ
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GoreZ
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Type: Mod, Server
Mod Type: Character
File Size
Posted
Updated
11.842 MB
Feb 8, 2019 @ 10:17am
Jun 30, 2020 @ 7:28am
44 Change Notes ( view )

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GoreZ

Description
This mod adds blood particleeffects for both players and zombies including:
  • hit particles
  • bloodpuddles
  • wallsplatter
  • flies on dead bodies
  • includes @BleedTrail.
  • Bullet holes in walls. (removed)
Setup: copy key from keys folder to server keys folder.
For both Clientside and serverside.
I recommend using DZSA Launcher.

!!! DO NOT USE WITH @BLEEDTRAIL !!!

Repacking is not allowed.

If you would like to donate you can do that here:
[paypal.me]

https://discord.gg/NQn8hgW
Popular Discussions View All (16)
87
Apr 11 @ 4:29am
Server Hosting This Mod
[Bloody] | Ace The Violent Man
36
May 20 @ 3:47pm
New server running this mod
Remm
15
Feb 20, 2022 @ 12:52pm
Suggestion
[ACP] Monsta
343 Comments
George May 12 @ 6:19pm 
Mod still works fine =)

@Munghard - Can you please take a look on theese warnings? You're overriding functions without "override" keyword and It's still showing up in a script log for a months for now, just to make logs clear, Thanks! :steamhappy::steamthumbsup:
George May 12 @ 6:19pm 
SCRIPT (W): @"GoreZ/3_game/effects\effectparticle\bulletimpactbase\hit_meatbones.c,74": FIX-ME: Overriding function 'BloodSplatGround' but not marked as 'override'
SCRIPT (W): @"GoreZ/3_game/effects\effectparticle\bulletimpactbase\hit_meatbones.c,109": FIX-ME: Overriding function 'BloodSplatWall' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/entities\manbase\playerbase.c,11": FIX-ME: Overriding function 'CheckDeath' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/entities\infected\zombiebase.c,27": FIX-ME: Overriding function 'IsAlive' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/classes\bleedingsources\bleedingsource.c,56": FIX-ME: Overriding function 'GetBit' but not marked as 'override'
SCRIPT (W): @"GoreZ/4_world/classes\bleedingsources\bleedingsource.c,157": FIX-ME: Overriding function 'DrawDebugShape' but not marked as 'override'
Works very well. Thanks! :ss13ok:
Reaper[1stAKD] Apr 30 @ 10:45am 
This mod works fine still
elTasso Mar 24 @ 9:17am 
Hello, blood is to bright, have to be a lot more dark red. And on hits its to much blood mist its feels like explode not like a hit.
THATGUY.Delta.2455 Mar 10 @ 11:23am 
Can someone test to see if this works still? Wall splatters arent working for me.
White Boy Rick Mar 2 @ 4:48am 
Is there a way i can turn off the hit markers
xenymbus Feb 27 @ 10:06am 
@Munghard

very good mod, many thanks!

with update DayZ 1.24 unfortunately conflict with Bohemia DayZ bleeding display (blood drops player screen).

-> blood drops are no longer dynamic and remain until relog.
RightLads Feb 22 @ 2:52pm 
any servers using this mod?
LEGULA Feb 12 @ 5:56am 
I liked it, thanks man, can I repack it with your rights?