Divinity: Original Sin 2

Divinity: Original Sin 2

63 ratings
Easy Deathfog Access
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
3.974 KB
Feb 5, 2019 @ 7:11pm
Oct 8, 2019 @ 9:29pm
5 Change Notes ( view )

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Easy Deathfog Access

In 2 collections by Fjarun
Fjarunsigr's Divinity: OS2 (DE) Gameplay modlist
48 items
Divinity OS2, My Mods Collection
50 items
Description
Easy Deathfog Access
Sick of running to grab the deathfog barrels before the Kraken breaks them on top of your head? I've got a solution for that.

Changes
This is a very simple mod that adds an additional four deathfog barrels to the first room of the middle floor of the tutorial ship at the start of the game. Simply leave the tutorial deck via the ladder, and look over near the table. There should be four deathfog barrels standing there waiting to be taken.

Enjoyed my content?

Want to support the creator?
If you'd like to contact me for something, or otherwise keep up with me outside of Steam, you can typically find most of what I'm up to lately through my Carrd page.[fjarunsigr.carrd.co] Following on any of the platforms in my Carrd would be appreciated, and they're a bit more reliable to contact me through than Steam is.

How can I get help?
If you need help quickly, try contacting me on my Twitter. If you just want to tell me about a potential issue, feel free to use the Steam comments - just be aware that these are slower as the notifications are largely useless.

Do not try to create mod page discussions for help at all. They are by far the worst method, as there is no notification for when one is started whatsoever.

External download for my mods
[drive.google.com]
If and when I start actively modding again, I will see what I can do to offer alternative download options. For the moment, this is offered as-is.
32 Comments
Fjarun  [author] Jan 30, 2022 @ 1:33am 
Should be fully live now.
Fjarun  [author] Jan 30, 2022 @ 1:26am 
I have a prototype build now, just finishing up the necessary steam shenanigans for it. "Deathfog Resupply" should be live on my profile within the next ten or so minutes from this message.

I haven't got the time to test it, but as its just placing items into the world we should be fine. Do inform me if you encounter any issues however.
Fjarun  [author] Jan 29, 2022 @ 12:06pm 
I'm not 100% sure if that was updated into this or not. I'll try to make another standalone for deathfog outside the boat tomorrow when I get some time though, provided I remember.
Máxima Verossimilhança Jan 28, 2022 @ 6:37pm 
Do you still have the version with the deathfog barrels in the Fort Joy? I already passed the prologue but didn't tool the barrels on the boat.
Fjarun  [author] Oct 10, 2019 @ 9:33pm 
I just use the "Show world tooltips" button in each new room. Highlights most stuff of note nearby with its name popping up.

Probably not the best habit as if I play a similar game with no tooltips option I'll be screwed by not moving camera enough, but oh well.
Boiledteabag Oct 10, 2019 @ 3:01pm 
ummmmmmm I did know there was a 3rd one I just only took 2 ha... ha......... I didn't forget to pan the camera in some area's ha ha............
Fjarun  [author] Oct 10, 2019 @ 3:14am 
There was actually always three in the previous version - One was simply on its own on the opposite side of the room to the other two.

Regardless, that's that issue solved then. The fourth barrel was literally only added because there are 4 in the image and the difference was annoying me.
Boiledteabag Oct 10, 2019 @ 2:19am 
Yeah they are appearing now, and theres 2 more then normal.
Thank you for taking your time looking into it!
Fjarun  [author] Oct 8, 2019 @ 9:43pm 
Quick test in both the actual game and the in-engine test both show the new build working.
Let me know what happens if you do test this new version.
Fjarun  [author] Oct 8, 2019 @ 9:33pm 
As a tip for any future modding, basically mod load order is what takes priority. So if a conflict is causing an issue, the mod that takes priority should work and the lower one would get overwritten. Its quite unlikely there were any conflicts with a mod that just adds a few items to the world though, particularly given they were vanilla in game items just being placed in more areas.

In any case, I've pushed another update to the mod now. Tried scrapping the old barrels entirely and moved them to the middle floor of the ship in the first room with the magister. There are now 4 barrels and they should be next to the table there.