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Are you running any other mods that specifically impact Lockpicks or something tied to them? For example maybe reworking undead lockpick ability?
These mods actually only involved like 2 or 3 variable changes for each of the items so there shouldn't be a reason for lockpick to break while the others work perfectly internally at least.
Unless something changes a lot of base game items (as the eternals are just modified versions of those) then I'm not sure what would cause this, honestly.
Is this a specific bag? (+from a mod or base game?)
They should be using the same tags on everything so no idea on the cause of the different behaviour you're experiencing.
I'll add it to the description as a note for everyone else, but honestly given achievements aren't meant to work with mods at all, I don't expect that'll be fixable - particularly if the game is checking "Is player using lockpick specifically" as well.
So the potential problems narrow to either
a) Somehow a bad copy of the mod is on steam and no-one else has commented about it yet, and I'm using an old local copy of the mod that somehow works regardless (I don't think so, according to file dates on my system, but who knows)
Given the usual business with mods, I am going to assume for now that it is B unless someone else comments with the same issue, as its a massive pain to clear out any and all local files within the engine and game to make sure I'm using the latest steam copy myself.
And all that assumes I am using a local old copy that works somehow which I do not appear to be doing so. + frankly the user-side error is extremely common with mods.