ARK: Survival Evolved

ARK: Survival Evolved

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HazeStacks
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Content Types: Mod, Rebalancing
File Size
Posted
Updated
35.338 MB
Feb 4, 2019 @ 3:27pm
Jul 13, 2021 @ 3:42am
22 Change Notes ( view )

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HazeStacks

Description
Mod ID: 1645346094

Here is a link to our Discord server![discord.gg]

This is a stack mod, but not just like all the others: some extra things are changed.

Element, Apex Drops and Boss Trophies are made transferable.
Inconsistent Egg names are changed, and their description mention their size for their kibble type.

Here is a link to all the stacksizes, weights, weight per stacks and any other changes made.[docs.google.com]

Mushroom Brew can be set to be consumable by humans as well, and the Converter can be set to block the conversion of spoiling items, as the spoil timer will be reset. They are set to False by default.
[HazeStacks] HumanMushroomBrew=True ConverterBlockSpoilables=True

This mod is sponsored by the server host HostHavoc.
[hosthavoc.com]

For people who use Kraken's Better Dinos: these configs will change the ingredients of the Corrupted Dino Costume and Enforcer Defence Shield to be compatible. They go in your Game.ini.
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemCostume_CorruptedBD_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_CorruptedPolymer_C",BaseResourceRequirement=100.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_ElementDust_C",BaseResourceRequirement=500.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Silicon_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_ToughHide_C",BaseResourceRequirement=150.0,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_EnforcerSaddle_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=300.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_ElementDust_C",BaseResourceRequirement=560.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_MetalIngot_C",BaseResourceRequirement=100.0,bCraftingRequireExactResourceType=False)))
Popular Discussions View All (4)
50
Jul 20, 2021 @ 10:41am
PINNED: Bug Reports
Hazearil
34
Nov 25, 2020 @ 6:53pm
PINNED: Suggestions
Hazearil
13
Mar 29 @ 9:07am
Servers running this Mod!
Ragingarcher
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340 Comments
heusmich Apr 25 @ 2:05pm 
OK, it took a lot of time because I had to change a lot of engrams, but at the end I made it. Now all engrams are unlocked automatically.
Thanks for your help!
Hazearil  [author] Apr 25 @ 9:34am 
Do you use bAutoUnlockAllEngrams, which does all in one config line, or EngramEntryAutoUnlocks, for which you need a different line per engram? Because the remapped engrams do have different file names, all with _HS_C at the end, just like the items have.
heusmich Apr 25 @ 6:04am 
Yes, but this doesn´t solve the problem. The mentioned engrams are still locked.
Maybe there is a problem with the engram names or the object IDs?
Hazearil  [author] Apr 24 @ 6:46pm 
Have you tried a mindwipe since you installed the mod?
heusmich Apr 24 @ 1:57pm 
Hi @all,
I have a problem with this mod. On my server I activated the auto unlocking of engrams when leveling. This is working for all engrams.
But as soon as I install the HazeStacks mod, some engrams will not be unlocked automatically or - if already unlocked - will be locked again.
For example the spear, narcotic, preserving salt,...
Does anybody know how I can solve this problem?
S0UL-3 Mar 25 @ 9:23pm 
i see well i cannot use mek or the space dolphin as i started new on the island and would have to work my way up to extinction
Hazearil  [author] Mar 25 @ 6:47pm 
Yea, if what MRBeast1107 said is correct (and I have not yet have the time to actually check for myself), then the description of Element is outdated if it still mentions that temporary fix stuff.
S0UL-3 Mar 23 @ 1:23pm 
so the element description is not valid as @MrBeast1107 says ?
Hazearil  [author] Mar 2 @ 5:44pm 
Thanks for pointing that out. It will be fixed, but after Lost Island hits the Devkit.
MrBeast1107 Feb 27 @ 7:36pm 
Everything working wonderfully. Just the item description of element still says its a temporary fix and stuff, which needs to be changed as You have fixed everything regarding astrodelphis taming and exo-mek fuel in the last update.