ARK: Survival Evolved

ARK: Survival Evolved

723 ratings
Content Types: Mod, Rebalancing
File Size
35.274 MB
Feb 4, 2019 @ 3:27pm
Feb 27 @ 1:18pm
19 Change Notes ( view )

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In 1 collection by Hazearil
Unnamed PVE Cluster
14 items
Mod ID: 1645346094

Here is a link to our Discord server![]

This is a stack mod, but not just like all the others: some extra things are changed.

Element, Apex Drops and Boss Trophies are made transferable.
Inconsistent Egg names are changed, and their description mention their size for their kibble type.

Here is a link to all the stacksizes, weights, weight per stacks and any other changes made.[]

Mushroom Brew can be set to be consumable by humans as well, and the Converter can be set to block the conversion of spoiling items, as the spoil timer will be reset. They are set to False by default.
[HazeStacks] HumanMushroomBrew=True ConverterBlockSpoilables=True

This mod is sponsored by the server host HostHavoc.

Currently, the charge battery seems to not recognise the glowstick engram for its engram prerequisite, while that works for things like gunpowder and cementing paste. To get around that, this config line in Game.ini removes that engram prerequisite:

For people who use Kraken's Better Dinos: these configs will change the ingredients of the Corrupted Dino Costume and Enforcer Defence Shield to be compatible. They go in your Game.ini.
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemCostume_CorruptedBD_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_CorruptedPolymer_C",BaseResourceRequirement=100.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_ElementDust_C",BaseResourceRequirement=500.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Silicon_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_ToughHide_C",BaseResourceRequirement=150.0,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_EnforcerSaddle_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=300.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_ElementDust_C",BaseResourceRequirement=560.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_MetalIngot_C",BaseResourceRequirement=100.0,bCraftingRequireExactResourceType=False)))
Popular Discussions View All (4)
Apr 5 @ 6:00am
PINNED: Bug Reports
Nov 25, 2020 @ 6:53pm
PINNED: Suggestions
Jun 22, 2020 @ 9:40pm
Servers running this Mod!
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Hazearil  [author] Apr 27 @ 2:24pm 
Copy pasting the answer I gave them on discord already, for others to see:

Theoretically: yes.
Realistically: no.
Every item would then constantly have to update those things, which cuts down on performance. Best I can do is make a second version of the mod.
Link Apr 27 @ 6:34am 
is there a way you could possibly add in an .ini that allows server owners to adjust the weight buff?

For example
a 1 to 5 setting
StackWeight=1 is Official
StackWeight=5 is current HazeStack

for server owners that want to make stacks heavier than current mod settings for a more of a grind could be something like StackWeight=3

I know nothing about modding so I dont know if it allows you to add such a thing
Hazearil  [author] Apr 26 @ 10:27am 
The Crystal Isles boss trophy is a file that's part of the map's files, not the base game files. If I do something with that item it may actually cause issues for anyone who doesn't have that map installed.
[TVG]JOKER Apr 26 @ 7:46am 
any chance you could do an update so crystal isles boss trophies etc and be transferred i put them in the hs table to convert but still cant take them over thanks
Link Apr 5 @ 6:00am 
Crystal Isles Apex Drops and Boss Trophies are not able to be transferred
Maverick Mar 1 @ 5:04am 
thank you very much for your quick answers. i appriciate it a lot.
Hazearil  [author] Feb 28 @ 11:57am 
The only pearl-related change I made is that silicate is replaced by silica pearls. I made no change to black pearls or to harvest components. Maybe the tool you use or something causes it, but I didn't do it.
Maverick Feb 28 @ 5:15am 
Sorry for another question but is there a bug/ wrong resource patch for the big black ocean shells? i only can harvest silica pearls from it instead of Black pearls. Thanks for your answers and help. :)
Hazearil  [author] Feb 26 @ 6:02pm 
While I answered your question on the Discord, I'll answer it here as well for others to see:

I'll try to fix it, but: The problem is that the S+ Autocrafter does not respect 2 (vanilla) functions on items regarding crafting. I am not 100% sure if I can fix it for here (probably can) but even if I do, that still means that S+ eventually also needs to fix it, as it may still go wrong for other mods too.
Natsu Feb 26 @ 1:59pm 
In the autocrafter from the S + mod, the element becomes unusable and a completely different element than when you craft it in your inventory. Can that be fixed please.