Stellaris

Stellaris

208 ratings
Superstructures for real space
   
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91.663 KB
Feb 1, 2019 @ 1:38am
Jan 20, 2020 @ 5:55am
31 Change Notes ( view )
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Superstructures for real space

Description
This Mod is no longer up to Date!
It may still work fine with older versions of Stellaris but I you can find an updated version of this Mod here:

https://steamcommunity.com/sharedfiles/filedetails/?id=2050440028

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This mod adds 9 superstructures. Why only “super”… because they are the little siblings of the megastructures and therefore already available at earlier stages of the game. So this aims at adding more depth to the midgame. The prerequisite for superstructures is the starbase level 4 which unlocks 3 separate technologies which need to be researched.

This is however the real space compatibility mod for my "Superstructures" mod which is found here:

https://steamcommunity.com/sharedfiles/filedetails/?id=1603029229

The detailed description of what this mod does, is found there!

Building a “Protoplanetary Matter Extractor” works different with real space.
Stage 1: is the construction of the Extractor (cost 5000 alloys, 150 influence; upkeep 5 energy)
Stage 2: activating the structure (cost 5000 energy; upkeep 10 alloys)
- It produces 10 of each of the following: volatile motes, exotic gases or rare crystals
- It must be build around any star with a protoplanetary disc.
- As stars with a protoplanetary disc are rare, the upkeep is realy cheap compared to the standard mod.

This version does not require the original "Superstructures" mod. It does however require "Real Space".
92 Comments
Halcyon Jun 18, 2021 @ 11:06pm 
Stiiiiiiiiil need the updated mod to be made public
Grumpy Phrog Jun 9, 2021 @ 9:15pm 
Hail friend, we noticed that the other superstructures mods are down/private. You okay?
Finanzamt Apr 6, 2021 @ 12:11pm 
Kokas
Arswind Apr 6, 2020 @ 6:07am 
thanks man
ma_ko  [author] Apr 6, 2020 @ 4:13am 
The new and updated version of this mod is found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2050440028

Have fun!
LNSS Apr 5, 2020 @ 2:41pm 
If you are subscribed to your own mod and also have the game files locally, the game gets confused. Backup your local files and delete them, then the uploaded version should work. This also means it should work just fine for everybody else already, though.
ma_ko  [author] Apr 4, 2020 @ 8:56am 
Does anyone know why a mod works locally but not after being uploaded?

I honestly don't know how to fix the mod for you guys. So I have it fixed but it doesn't work after being uploaded...
Arswind Mar 10, 2020 @ 8:40am 
not working
ekoparker Feb 18, 2020 @ 3:01pm 
When I do the giant igniter it just creates a star and it appears that the case for it is inside of the star itself.
Cleggy Jan 18, 2020 @ 6:26pm 
Actually i can't even build any now, but the original version of this mod works still. Guess ill just not build the Matter Extractor until this gets fixed.