Dota 2
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How to De-ward(Pictoral Guide)
By -1=2.71^(3.14(-1)^.5)=ijk
This Pictoral Guide to de-warding shows: The limits of how close you can place Sentry/Observer Wards to each Camp, any closer and the camp wont spawn.

Instructions on how to help can be found here: https://gist.github.com/GlassGhost/6165003
   
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Radiant Main Pull Camps
Most-Southern Yellow Dot:
Radiant Yellow Dot on River:
Dire Main Pull Camps
Most Northern Yellow Dot:
Most Western Red Dot:
Ancient Camps
Western Blue Dot:
Eastern Blue Dot:
Small Camps
Northern Green Dot:
Southern Green Dot:
19 Comments
🆇 Sep 10, 2013 @ 7:32am 
There is a small spot on the top left (inside the trees) of the Dire Main Pull illustration that still spawns the camp if you put a ward in it. You should correct the illustration. I know this because I tried figuring out a way to hide the blocking ward.
76561198098570802 Aug 8, 2013 @ 5:40pm 
ty
Sergey Aug 7, 2013 @ 10:20pm 
ОХУЕТЬ БЛЯ
я€ρρ๏ ™ Aug 7, 2013 @ 8:18am 
\m/ nice
Magnanimousz Aug 7, 2013 @ 6:40am 
Nice
76561198101424366 Aug 6, 2013 @ 4:41am 
thanks :D
DuoYU Aug 6, 2013 @ 1:15am 
good
Distract1on.HyperX_testydrop.pro Aug 5, 2013 @ 9:05am 
+
D7 ► LastCS.RO Aug 5, 2013 @ 5:57am 
i don't get it
0xXo Aug 5, 2013 @ 3:52am 
You should show us ancient camps dewarding and small camp dewarding too :)