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Yes, almost all of my mods with the word "better" in their title are contained within my compilation mod "Better Units". The exception are "Better Regeneration" and "Better Dragons" since their changes are a bit too drastic and should remain optional.
Their purpose is to re balance units to make them a bit closer to the lore and more cost effective, so that using them in the campaign or quick battles is worthwhile.
The reason many of my mods lack a description is that a bug caused Steam to delete the description of all of my mods.
I have not come around to rewriting all of them yet.
Malekith is arguably one of the best lords on the game, especially in the campaign. He does live up to the title of being the Witch King in my opinion.
The Feral Carnosaur has a bonus vs large of 35, which is among the highest in Total War Warhammer. I might give it a slight buff in other areas though.
I have nothing planned at the moment, but I am always open to suggestions.
If you know of any unit that is underwhelming both from a lore and game balance perspective, then feel free to tell me and I will see what I can do.