A Hat in Time

A Hat in Time

506 ratings
Many More Jumps
   
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Collectible: Badge
Availability: Available Instantly
File Size
Posted
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2.079 MB
Jan 17, 2019 @ 11:58pm
Nov 6, 2019 @ 2:03am
14 Change Notes ( view )

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Many More Jumps

Description
This mod is intended to add a lot more aerial options to Hat Kid's moveset by eliminating some arbitrary limitations while adding some entirely new moves as well.


==UPDATE!!==

Tightened the timing for many of the jumps and reduced how broken many of them are in general. The mod as a whole should feel MUCH less "cheaty" now.


Changed:

- You can now dive after a wall run!


- You can jump after diving mid-air. As a consequence of this, you can get a "quadruple jump" by double jumping, diving, and jumping again!


- Mid-air attacks are now enabled at the cost of homing attacks -- if you need a homing attack for a particular segment, I strongly suggest unequipping the badge for it.


Added:

- A "triple" jump that players of 3D Mario games will be familiar with. While moving, jump AND without using an additional midair jump, land, and then jump again for a much higher jump and a cute sound effect. You can then do it a THIRD time for even MORE height (MUCH more than a double jump!) and both a cute sound effect and animation!
Keep in mind you must be moving for this to work, and changing directions may interrupt this as well.


- When you attack mid-air, you will gain some extra height! Where you are in the jump determines how much height. If used at the very start of your double jump, you can gain a LOT of height!
It will cancel all downward momentum as well, which will allow skillful players to save themselves from potentially very dangerous falls.


- Running jumps with the Sprint hat are considered Double Jumps, and as a consequence of this and the previous effect, if you use your attack right at the beginning of a sprinting jump you can go incredibly high! You'll lose a lot of speed doing this, however, and it's not wise to use it over gaps.
61 Comments
CR48 Jul 19, 2023 @ 10:43am 
It's a satisfying movement mod but it's severely hampered by the fact the effect equips itself without the badge whenever you enter a new stage. While the effect is active other mods like hover boots just won't work.
kahbee Jun 17, 2023 @ 1:42pm 
This would be much better if all of the effects actually were disabled while the badge was unequipped.
calvin.moody May 27, 2023 @ 3:03pm 
Now I shall try this with the "Astronaut's Essentials" Hat on for maximum jumpiness
Gwrda1107 Jan 29, 2023 @ 11:28am 
I love this mod, but I can't do dances with it on, please fix this
BassRemedy Feb 1, 2022 @ 5:53am 
i love the mod but i wish it was configurable because i would like to take out the mario triple jump and keep the rest of the badge
8-BitBoy ;P Nov 24, 2021 @ 12:33am 
Please remove the voice lines... wierd with custom characters. ...even Mario. :/
Love your mod, tho! ^^
imasmellyboi Mar 13, 2021 @ 7:43pm 
Can you make a update to Wall run, what I mean is like running across a wall and being able to jump off, id like to know if you think you can.
Greenstranger500 Mar 9, 2021 @ 6:55pm 
is this ever going to be updated?
xXX_MEMELORD8359_XXx Nov 24, 2020 @ 11:22am 
thank you!! i am currenly not okay with the move set but now that this exist now i can feel better trasitioning
meow  [author] Oct 16, 2020 @ 8:14am 
You're free to make the edits yourself and you can even upload an alternate version if you like. I'm almost surprised this mod still works at all several updates and DLCs later, I made it when it was I think just out of early access.