Cities: Skylines

Cities: Skylines

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Apple Store San Francisco
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File Size
Posted
Updated
4.272 MB
Jan 15, 2019 @ 3:30am
Feb 5, 2019 @ 6:42pm
2 Change Notes ( view )

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Apple Store San Francisco

In 1 collection by Stringer Bell
Stringer Bell's Flagship Stores Series
33 items
Description
This is a 4x4 corner L1 Commercial High building based on the Apple Store at Union Square, San Francisco.

It is part of my Flagship Store collection
Please support the collection by giving it a thumbs up!

Main Model: 6,984 tris / 1,024x1,024 texture / diffuse, illumination, specular, alpha, normal maps
Custom LOD: 284 tris / 256x256 texture / diffuse, illumination, specular, alpha maps
Model made with Blender

NOTE: This is a corner building, if you are plopping it using mods like Find It!, please make sure you are placing the right sides facing the roads, otherwise the building will disappear.

Screenshots were taken with the NotSillyAfterDark LUT which I highly recommend. The asset has been fine-tuned for saturation and brightness but please feel free to leave me suggestions and I will consider tweaking it in further updates.

Of course, if you encounter any issues in-game, please post it below and I'll do my best to fix it!

Finally, please thumbs up if you like this asset!
28 Comments
scruff29653 May 8, 2023 @ 8:28pm 
I can not find this in the game
Твое наказание Apr 15, 2023 @ 2:54am 
That is, there was a level 1 Apple building, it improved to level 2 and the view changed to an ordinary building ...
Твое наказание Apr 15, 2023 @ 2:52am 
When the building is upgraded, the view changes to normal, why?
Apple. Mar 21, 2023 @ 11:16pm 
I think I just fixed the issue. I was forcing the game to use direct-x 9.. Using 11 now and it works.
Apple. Mar 21, 2023 @ 10:54pm 
I am using ACME, ULOD and a couple of other mods that deal with camera and LODS... I guess I will disable one at a time and see which one is the culprit.
Stringer Bell  [author] Mar 21, 2023 @ 8:23pm 
@Gorgon Freeman When you say "change camera views" are you using any mods that deal with camera / model rendering distance etc? The logo doesn't flicker on my end and yours is the first reported case. Technically the logo is a separate plane (with the alpha map carving out the shape of the logo) resting a few centimeters on top of the wall, so I imagine if you are using some mods that make the game render that differently from vanilla, that might be what's causing the issue.
Apple. Mar 21, 2023 @ 7:08pm 
Can anyone tell me why the apple logo on the side of the building keeps flickering? It happens when I change camera views. Clipping in and out of the wall texture.
hillfanthomlike10 Feb 2, 2021 @ 6:54am 
thank you
Frog Jan 3, 2021 @ 2:19am 
You can add custom tags to assets in find it, so you can search for the tag instead of the asset name
SirRantsAlot Apr 30, 2020 @ 5:18am 
@Stringer Bell I have to put it on high commercial tile? Oh thats going to happen if you descriptions that are not your mother tongue. I will try it asap. But finding these just via Find it is quite annoying. I have some hundreds assets like that and to be honest do not know the names.