Borderlands 2

Borderlands 2

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Krieg Fire Build
By deviant324
A guide to show off my suggestion of a Fire Build based Krieg (lvl. 61 recommented!)
   
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A note in advance
As you´ll see, I´m playing my game in german, since that´s my first language, and so I can´t really tell what names the skills have in english, so I decided to simply upload screenshots of my skilltree and the stuff I use in addition to that.
Skilltree - Right Side

This is the right side of my fire build skill tree, mostly skills to boost your elemental damage and chances on elemental effect, plus a quite valuable skill that enables you to set yourself on fire with any kind of elemental damage (the one in the center of the third row)

Very important is the last skill, which will help you out while fighting bad asses and other hard to deal with enemys, because the fire balls you spawn will either speed up your kill even more or get rid of other enemys standing around you and most importantly also adding some more elemental damage to the pot --> more health to restore, more damage for you to emidiately recover!
Skilltree - Middle

This skill can be very useful in this build, basically in every build for Krieg, in this case because you can keep your Flame of the fire hawk (explenations below) down, works just as good with a Roid shield.
Skilltree - Left Side

This side of the Skilltree is also very important and works very good in combination with the right side, as pretty much any elemental weapon will keep you alive for as long as there´s something to shoot at around! This side of the skilltree gets you a huge clipsize and an imense fire rate and reload speed once you kill an enemy, which will, in combination with the elemental euphoria skill, get you a massive amount of damage and (most importantly) elemental damage at the same time, of which 25% will be added to your health, making you almost immortal in most combat situations!

Important in this tree is the last skill which will blow the enemy up in an elemental explosion when it´s being killed, usually getting elemental effects on every enemy standing close to it.
Useful Equipment
First of all, the weapons I usually weild


The Hellfire is an amazing SMG, which will set your enemys on fire in no time and burn them to death in mere seconds.
I can´t really recall where to get it from right now though...


Another very effective weapon, and my new favorite on every class right now, is the Florentine, as it has Slag and Shock damage at the same time, with awesome stats and really fast bullets for an ETech weapon! You can basically say that Slag tripples your damage with everything that is not slag damage, so even the second part of this weapons damage, the shock damage!
This way, your enemy shields will turn absolutely useless and at the same time you can turn up your damage from every other element (especially fire on this build)!

It can be bought from the Seraph Market guy in the new Tiny Tina DLC for 120 Crystals!


The KerBlast is great fun once you´ve got a decent capacity and fire rate stacked up, it can deal with several enemys at once, especially when used with the Quasar (which will follow up below). Can be replaced with a double penetrating unkempt harold though.


A weapon that turned out very useful when fighting Scags and Loaders or similarly armored enemys is the Hornet. It is the first legendary weapon one can obtain upon starting the game, it has an increased chance to drop upon killing Nuckledragger, I recomment leaving and entering the area through the gate above his spawn before quiting and restarting to ensure you can spawn right behind him again. The initial damage of this weapon may be low, as well as the results of it being fired from the hip, but the five round fire bursts when scoped will let any enemy (except those who are corrosive themselfes) corrode to death and let you recover a large amount of health atthe same time.


Another weapon that I like to play with this build is a Stone Ravanger (a normal one is just fine too, but the stone one seems to have more rockets and looks cooler anyways) as it will get a great fire rate and capacity over time and it deals a lot of damage to several enemys at once if needed. I wouldn´t advice replacing it with it´s "legendary version" (the Flakker) as it is very hard to handle and deals a lot less damage!


A Tediore plasma caster can be very useful, especially for large enemys! Stack up as many packs as possible, then kill a small enemy and keep on reloading it into a large enemy for massive damage! I was lucky enough to get a fire version, any other element will do, it also doesn´t have to be a plasma caster, though they have the highest capacity. Mine goes up from 51 Cap. to over 350 with 100 stacks on bloodthirst and 20 on elemntal euphoria (sorry if the name isn´t correct, translated straight into english), which deals either 7 or 70 million, I doubt the latter though as that´d be 6 times more than my Nukem with 600 Anarchy and the Bee, but I´m getting off topic ...


The Pyrohobia is an awesome launcher for your Psycho, it fires rockets that continuously emit fire novas which set your enemys on fire and usually burn them to death instantly, as it deals between 500k and 2 million damage per shot plus a great fire damage when setting enemys on fire. It can be dropped from Flamemaster Clayton, after and during the last part of the side quest the "Firehawk" will give you, which is the same quest for which you´ll get the Flame of the Firehawk.


The "Flame of the Firehawk" is an awesome shield for Krieg, especially while using that one skill in the middle tree, which will turn up your shield reload delay (you may leave out some skills and turn that one and another one in the next row with the exact same effect up to make it even more useful) and with that, make you a walking non-stop fire explosion, which will constantly damage enemys (and sometimes set them on fire) and get rid of smaller enemys for you!


Next goes my grenade mod, the Pandemic. Mine is homing, a lobbed version is just fine as well, maybe even better as I sometimes struggle with hitting the right targets first. It doesn´t seem very awesome at first, but when it´s thrown, it spawns 3 homing child grenades, each of them will wind a target and infect it (making it corrode), every infected target spawns another 3 homing child grenades and so on, guess you understand why this thing is called the Pandemic. The thing that makes this mod really awesome is, that it will pretty much instantly set you on fire and earn tons of blood just and elemental emphaty for you, while actively healing you just like a tranfusion grenade (25% of your elemental damage recovers your health after all) but much more effective as this grenade usually infects a huge area. I for example can just run through the horde of loaders blocking the way to Saturn without being damaged while I´m throwing only 1-3 Pandemics.
It can be farmed from Mortar, a mini boss in Sawtooth Cauldron.


A fitting replacement for those who don´t want to farm a quite hard to reach boss is the Quasar, which should be dropped by the warrior (at least mine did). It´s a legendary singularity grenade mod, which keeps hitting enemys with lightning until it detonates. It always sets me on fire as it deals a massive amout of elemental hits and will also provide a lot of health recovery if needed. But be careful, you won´t be hit by the lightning, but the detonation can kill is likely to kill you! It works very well with the KerBlast and other explosive weapons.


Last but not least, my Class mod! Although the legendary class mod could turn out a little hard to get (Slayer of Terramorphus will do too), it will add a great deal of Fire damage and chances on setting yourself on fire to your skills!
Final Note
I´d like to get some feedback if you have tested the build and wether you find it useful or not, as well as suggestions on how to improve the guide, so if you have any ideas, just let me know and feel free to add me!

You should check for updates every now and then, I´m always adding new useful equipment when I get my hands on it.
7 Comments
Tealtyr Jan 25, 2014 @ 8:15pm 
You get the hellfire from Scorch, who you meet at digistruct peak and during the firehawk cult questline fyi.
deviant324  [author] Aug 1, 2013 @ 2:43am 
Krieg is the most fun character I´ve been playing so far, because of the rediculous clip sizes, fire rate and the awesome super power to heal himself faster with every enemy confronting him, not to forget his awesome quotes ;)
Curmudgeon of Torchwood Aug 1, 2013 @ 2:05am 
Kannst du Krieg empfehlen für mein erstes Borderlands 2 Spiel?
deviant324  [author] Jul 26, 2013 @ 2:05pm 
Something very important I forgot is the QuasaI´m using, it´s pretty much the center of my build right now, will probably add it later
WaxxFetish Jul 26, 2013 @ 12:26pm 
cool - if you haven't tried a Tediore gun reload on Krieg I think you should, it's going to fit your build like a glove, you have to reload it once you stack up high on bloodlust and elemental elation. You can achieve highest damage outputs with Tediore E-Techs: a Plasma Caster, a Spiker and an E-Tech launcher. Another great weapon to go with your setup is a Slow Hand (a semi rare drop from a Badassaurus Rex and Piston).

I'd bet you've got this Conference Call from someone, CC is always Hyperion but it's easy to mod the manufacturer on it.

Anyway an all around good guide :)
deviant324  [author] Jul 26, 2013 @ 12:19pm 
My relic is usually the vault hunter´s relic or a seraph relic for melee damage and override skill duration (though I don´t use the dragons breath because the bug takes way too much of my sight), probably due to a lack of anything better, I´m still farming bosses with Krieg.

The other two weapons are usually a stone ravanger, because it deals quite a lot of damage and benefites nicely from the increased firerate. The last weapon is changing very often, if I need to use melee attacks, I get Captain Blades Rapier (with love thumper), for most bosses I use my Bandits Conference Call (rare but does exist) and I do like playing the KerBlast and am currently farming for a Pyrophobia and the Thunderball-Fists.
WaxxFetish Jul 26, 2013 @ 4:21am 
Rated up because it's a decent build, which is rare here. I suppose you're not using his action skill too often, so you'd be better with moving the Blood Trance skill points into Boiling Blood to make most of the aquired stacks. Additionaly the Taste Of Blood points would probably be better spent at Blood Twitch. I also feel like 3/5 points spent on elemental empathy is generally enough and you could use the spares to get some more gun dmg from pain is power.

All in all this is a good build - it would be nice to see what fills up the remaining two weapon slots and see what relic you're using with these.