Divinity: Original Sin 2

Divinity: Original Sin 2

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Improved Gwydian Rince: Definitive Edition
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Jan 12, 2019 @ 6:29pm
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Improved Gwydian Rince: Definitive Edition

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Improved Gwydian Rince: Definitive Edition

- Gwydian now has a DEFINITIVE set of skills to justify being Hannag's pupil.

- Has custom scripting to DEFINITIVELY lessen his interest in walking on Necrofire without Magic Armor until he kills himself.

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12 Comments
ShwibbidyBop Dec 18, 2020 @ 10:28pm 
fuck that guy , greeat mod
tamsel May 21, 2020 @ 12:27pm 
this mod sounds great. I had to restart that fight so many times because the idiot kept on walking into necro fire
Cowboooyyy Apr 28, 2020 @ 4:29pm 
let him die he is such a moron deserve to die
Vario Feb 14, 2019 @ 10:01am 
I can confirm that this helps the little dunce have more interest in life during his own turns. Now, protecting him from the enemies is all you have to worry about. All 20+ of them.
El Cactus Fantastico Feb 4, 2019 @ 9:47pm 
literally just walk up to gwyd use teleport on him so that he's no in combat and he runs home before the fight starts.
Avid WWIII Historian Feb 1, 2019 @ 2:21pm 
I never even thought of this. Now he won't die 90% of the time. Thanks!
Waresky Jan 30, 2019 @ 2:16pm 
Grand idea. Good work. This is a strategic-planning mission..:D. Without magic hard to won.
echo9835 Jan 30, 2019 @ 9:38am 
I managed to keep him alive by teleporting him away. the oil monsters never spawned. this might make it easier to do it without a glitch.
Enter the Domain Jan 28, 2019 @ 6:36pm 
the trick is to make the magisters fight for you by teleporting or charming them elsewhyre and then protecting the top. A bit of cryogenic stasis and void swap can help a lot too. Everything else is managing chaos and trying to ensure the fire is either normal or blessed. The fire blobs get much lower healing from normal flame, and even less from blessed fire.
Ademie Goulet Jan 28, 2019 @ 1:27pm 
A good mod, keeping this guy alive has never happened in my runs.