Killing Floor 2

Killing Floor 2

39 ratings
KF-StarWarsTheArena
   
Award
Favorite
Favorited
Unfavorite
Maps and Mods: Maps, Survival
File Size
Posted
Updated
222.342 MB
Jan 7, 2019 @ 12:01pm
Jan 9, 2019 @ 8:22am
2 Change Notes ( view )

Subscribe to download
KF-StarWarsTheArena

Description

Arena based on Star wars with references.Fun map to play.

Ported this from chivalry and added extra animated skeletal meshes and droidhands with lightsaber collectibles.


  • Animated Star Wars skeletal Meshes.
  • Droid Hands LightSaber collectibles.
  • 4 Traders.
  • Custom models and textures.

Update: 9 Jan @ 4:22pm

Fixed issue where demos could easily kill base inside spawn on door choke hold.

Fixed door sound being too loud and heard trough the map, deleted the interpoler opening sound and made a an ambient sound toggleable non loop trough kismet, with a small radious and lowered volume, sound only heard within 2 meters of the door.[/b]

Please report any bugs or glitches.

  • Star Wars scene.
  • 4 Traders.
  • 5 Custom Collectibles.
  • Animated Skeletal meshes.

StarWarsTheArena @ Chivalry

9 Comments
infntnub Jan 20, 2019 @ 10:05am 
@ JVD it's an arena map... being easy to beat is unavoidable. Being a demo shooting gallery, also unavoidable.. Still, it's Star Wars, so I'll be adding it just to add some variety. Looking forward to future Star Wars creations. Thanks.
GALANTIS Jan 12, 2019 @ 2:10am 
none of that Diz-nee crap I hope
PuppyMonkeyBaby Jan 9, 2019 @ 12:44pm 
Thanks for taking input
Ryder.J  [author] Jan 9, 2019 @ 8:49am 
Issues are now fixed guys, thank you for the input.

Update: 9 Jan @ 4:22pm

Fixed issue where demos could easily kill base inside spawn on door choke hold.

Fixed door sound being too loud and heard trough the map, deleted the interpoler opening sound and made a an ambient sound toggleable non loop trough kismet, with a small radious and lowered volume, sound only heard within 2 meters of the door.
PuppyMonkeyBaby Jan 9, 2019 @ 4:21am 
I recommend removing the sound. We liked the map except for that one thing.
Ryder.J  [author] Jan 9, 2019 @ 2:27am 
@ TwitcherUS, thanks for the video mate.

@ Van Damme, the map has many spawns spread around the map, but i will delete the inside the base spawn that way it will stop that.

@ PuppyMonkey, i lowered the sound last build from 0.75 to 0.45 but it seems it is still a little loud, i will decrease volume or just remove the sound.

Thank you for the input guys.
PuppyMonkeyBaby Jan 8, 2019 @ 6:37pm 
The sound associated with the door opening and closwing is quite annoying.
Jean-Claude Van Damme Jan 8, 2019 @ 3:52pm 
Good looking map, but there is WAY too many zeds spawning inside the base, resulting in demos getting all the kills easily, making the map way too effortless to beat.
TWITCHERUS Jan 7, 2019 @ 5:01pm 
Thank you!
Gameplay of the map:
https://www.youtube.com/watch?v=FK21gx6Yc-I