Tabletop Simulator

Tabletop Simulator

198 ratings
Gizmos [Scripted] with calculating points
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Type: Game
Game Category: Board Games, Dexterity Games
Complexity: Low Complexity
Number of Players: 2, 3, 4
Play Time: 30 minutes, 60 minutes
File Size
Posted
Updated
329.127 KB
Jan 7, 2019 @ 5:25am
Jan 30, 2021 @ 3:07am
21 Change Notes ( view )

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Gizmos [Scripted] with calculating points

Description
God-game

I translated my korean version to english,
thanks to red inferno, there was translated version already,
but it was old version without calculating points and some fixes

thanks for the feedback, No more fidget spinner and better file UI!!
New feedbacks are always welcome here!

have fun!
93 Comments
Caine Nov 10, 2024 @ 2:29pm 
the marbles have a weird glitch where they lock in place until rotated
Deathdealer Oct 4, 2024 @ 1:26pm 
yea script error, this was a go to game
poxol25 Sep 22, 2024 @ 7:11pm 
please fix the mod
Il-Roberto Dec 15, 2023 @ 6:04am 
Loading after saving resets victory point counter.
To solve Gizmos card counter reset a player can simply take and drop one card on player's area to sync
dky Jul 24, 2023 @ 9:04am 
/up/biz_disco2.unity3d was lost:steamthumbsdown:
PunisherAdrian Apr 22, 2023 @ 6:33pm 
Hello Racoon, disco ball is broken, have a nice day <3
Rice Apr 3, 2023 @ 2:14pm 
Hello @Fried Racoon, good looking mod.

It appears that upon taking the research action or returning the cards are not being put back to the bottom of the deck as intended by the rules?

It looks like you may be shuffling the cards are something?

Just wanted to report this bug. Hope you can fix it quick thanks! :)
CaptainMAPS Mar 11, 2023 @ 10:35pm 
It seems that some contents saved in the site "http://chry.me/tts/camera_projection/cam_cpanel.unity3d" , was lost?
Xahk Feb 23, 2023 @ 8:33pm 
the disco ball is missing and it interferes with some scripting.