Sid Meier's Civilization V

Sid Meier's Civilization V

180 ratings
Ultra-Slow Research
   
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1.147 KB
Jul 18, 2013 @ 4:10pm
Jul 18, 2013 @ 5:32pm
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Ultra-Slow Research

Description
Greatly slows down research: every technology will cost 300% more beakers, in all game speeds.

If you would rather have a more subtle change, check those other mods:

Cost increased by +160%: http://steamcommunity.com/sharedfiles/filedetails/?id=106484540
Cost increased by +30%: http://steamcommunity.com/sharedfiles/filedetails/?id=86519381

Works with Vanilla, Gods & Kings and Brave New World.
Should be compatible with the majority of mods out there.
87 Comments
Hairdog2013 Sep 1 @ 4:50pm 
BROKEN
Gamer of Indeterminate Gender Dec 7, 2022 @ 1:36pm 
still not downloading :(
Guvenoren Oct 2, 2022 @ 8:54am 
Yeah it's not downloading at all :( Is there a way to fix this on my end?
Ellye  [author] Apr 8, 2022 @ 7:44am 
Yeah, not sure what happened with the way I packed this mod, but sometimes Steam doesn't download it correctly. :<

Nexrt time I reinstall Civ V I'll remember to take a look at that.
Badman Apr 7, 2022 @ 10:40pm 
it isnt showing up for me either
Cookiesnm1lk Apr 24, 2021 @ 12:53am 
mod isn't showing up in my mod selection screen. help
Ellye  [author] Aug 16, 2020 @ 7:59pm 
Works for both, but the AI on Civ5 starts with some Free Techs - so their headstart will be more noticeable with this mod.

If you're playing on King, the AI starts with one free tech.
They gain one more at Emperor, another at Immortal and another at Deity.
Arsène Lupin Aug 16, 2020 @ 2:19pm 
Does this mod works for the AI? I have two technologies while they have like.. 7, lol
King Blob Jun 24, 2018 @ 2:25am 
This mod does not show up in the mod section, but everything else does?
Monga Mar 24, 2018 @ 9:14am 
Thank you @ZARBON for the tip :-)