RimWorld

RimWorld

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Contractors Arsenal
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.823 MB
Nov 28, 2018 @ 1:40am
Jun 28, 2024 @ 5:17am
14 Change Notes ( view )

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Contractors Arsenal

Description
"The Rim can be defined by death, starvation, pirates, mercenaries and contractors; so why not bring some specialised equipment from home out on the hunt?"

Adds in a set of unique power armour, 17 new weapons and a new faction to go with it. (Note:1.0 version is factionless and a 1.1 version without a faction is available)

it was about time I got around at this updated! only took me what? A year >.>
Sorry about the wait but now there is some extra weapons and armour and now a faction!

Features:

A set unique power armour, its highly resistant to weapons fire and has been tailored specifically for extreme environments and has specially designed servos to allow for extra mobility to the wearer. (all of which comes at a high cost in materials)

16 new late-game charge weapons (plus a combat knife), all are expensive and complicated to make but pack a punch to match.

A faction of off-world mercenaries, gone rogue. Completely unwilling to engage in any sort of diplomacy with their only concern being how much of your stuff they can pillage. Having almost exclusive access to their own Contractor equipment makes them a dangerous opponent.

Special thanks to Shotgunfrenzy and Luizi for the Weapon Sprites
and to Atlas for body armour and A-Friendo for the helmet lovely helmet that inspired this. <3
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FAQ:
Q: Compatible with combat extended?
A: Yes it should be, if you're having any problems download the latest version of CE from github (as I too dislike the vanilla combat) :P
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Weapon Stats:
https://docs.google.com/spreadsheets/d/19OtC8oEh8gdyAKpb02vMqmJczrK-HaIHPM-w6aa3KLU/edit?usp=sharing
I've done my best to balance these but I'm not 100% sure with it, so any feedback for things to change would be appreciated.
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Armour and Weapons only version:
Steam Page: https://steamcommunity.com/sharedfiles/filedetails/?id=2040946438

o7
Popular Discussions View All (1)
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Feb 26, 2023 @ 11:49am
SLZ556 Shooting Bug
Sheppard
328 Comments
Balthazad Aug 9 @ 2:29pm 
update to 1.6 pls
Thyronius Jul 30 @ 5:45am 
I tried on 1.6 on a previous 1.5 save that I upgraded. It works, but I am unsure if a new game would.
Larren Jul 19 @ 10:39am 
as this mod bring along a faction it most likely wont work with 1.6
Dark Luminary Jul 19 @ 6:10am 
Has anybody tried this with 1.6?
KimPanDan Jun 10 @ 12:22pm 
safe for saves?
The Peasant Jul 4, 2024 @ 10:13pm 
All good m8, thanks for the update! This is one of my favorite mods on the site!
ZeroPhoenix  [author] Jun 28, 2024 @ 6:07pm 
@Larren honestly that version isn't really supported any more but it should be a quick change, I'll get to it when I'm back at my PC
Larren Jun 28, 2024 @ 6:00am 
is it possible to update the armour and weapons only version as well? or will that be too bothersome?
ZeroPhoenix  [author] Jun 28, 2024 @ 5:18am 
Also, I definitely didn't almost forget to upload the change pfft
ZeroPhoenix  [author] Jun 28, 2024 @ 5:16am 
Alright, sorry that it took me 1-2... 3-ish months to do a two-line change.

I'm really bad at this productivity thing lmao.

~~still about 3 years behind schedule on the other project~~
but I do appreciate the kind words!