RimWorld

RimWorld

721 ratings
Plant Human
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
913.613 KB
Nov 23, 2018 @ 8:30am
Apr 14, 2024 @ 6:55pm
10 Change Notes ( view )

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Plant Human

Description
Start a human farm to trade with passing cannibals or pirates, feed your cannibal colony, feed your carnivores, harvest organs, create an army of expendable soldiers, or just increase the size of your colony quickly. The game play applications are endless!

- Wildling Cocoons are plants that can be sown in a growing zone.
- Once they mature, they can be harvested and will randomly produce either a wild man or wild woman.
- Wild men and women function in the expected ways.
(They are considered wildlife and will be listed in your Wildlife menu. Like any wild animal, you can hunt them or tame them. If you successfully tame them, they become part of your colony and function like all your other pawns. If you hunt and kill them, they will be taken to whatever spot you have assigned for human corpses. Alternately, you can arrest them, at which point they function like any other prisoner. Recruit them, execute them, harvest their organs, etc.)

Safe to add and remove from existing saves.
(Delete any existing cocoons before removing the mod.)
Dependancies: None

This Mod is released under the MIT protocol

update content
The planted creatures will no longer have abnormal kinship (will not plant their own family...)
The planted creature will not have old wounds (and any other hediff)

22.11.14
Next update plan: Planting children or newborns
Popular Discussions View All (4)
4
Dec 16, 2020 @ 4:20pm
Children and Non-human Meat?
Fuyuno
5
Feb 14, 2020 @ 7:47pm
Planting orks like in warhammer 40k
Im the Wulf
1
Sep 23, 2021 @ 2:05am
Request for free steam link
LaGallinaTuruleta
391 Comments
Reed_33 May 15 @ 3:52pm 
а можно сделать настройки чтоб там вероятность подкрутить и время спавна и возраст както чтоб у меня не появлялось в моменте 50 диких аборигенов что начинают обчищать мои плантации сои
超级牛牛 May 3 @ 8:39pm 
我捏了个超人种族,种出来的人也会刷这个种族的,结果把我基地单刷了,呜呜呜。
iron side Mar 27 @ 9:00pm 
Thank you i completely over thought the problem and was messing with my load order to see if mods where somehow conflicting.
LingLuo  [author] Mar 27 @ 8:58pm 
@iron side
close godmode
iron side Mar 27 @ 5:50pm 
I have found a glitch some times when they are harvested they spawn as colonists and are wearing clothes/armor and weaponry.
LingLuo  [author] Mar 17 @ 12:35am 
@47 关闭上帝模式
47 Mar 15 @ 4:47am 
现在种出来的人有些会自动加入
牛啊 缺人解决
骑迹之弧 Dec 21, 2024 @ 7:49pm 
牛逼~牛逼这个mod太牛逼了~
就指着这个mod活着了~
要是能种出更多东西来就更好了~
比如野生的三点体形大绿皮?比如野生三体型大巨魔?比如三体形野生大只佬?比如三体形野生欧格林?
嚯哈哈哈~啊哈哈哈~
因为大就是强!强就是好!好就是爽!所以大就是爽!
嚯哈哈~
Guineatown20806 Dec 3, 2024 @ 6:18am 
@LingLou I have been playing with this a lot of times, if possible, could you and some config options to the mod. For example: Ages at which pawns or wild men/women spawn, chance for the plant not spawning a human when harvesting, pawns spawn with random or without any gear, a slide bar that increases or decreases the chance for wild men/women to spawn and increases or decreases the chance for right away joining colonists to spawn depending where the slider is.