Cities: Skylines

Cities: Skylines

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Langshao's Pillar 12 V2.1
   
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Assets: Building
File Size
Posted
Updated
907.002 KB
Nov 20, 2018 @ 9:31am
Nov 13, 2019 @ 1:09am
2 Change Notes ( view )

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Langshao's Pillar 12 V2.1

In 2 collections by 狼少
Langshao's Pillar Set
26 items
My choice——basic
95 items
Description
I can't update V2.0 because it used for road asset,if I update,it will report duplicate error if you use the road(though it doesn't make bugs..)

2.0用在了道路资产上,所以,不能更新【更新了就会导致道路报duplicate错误,虽然不影响使用】,只能开新档了
2.1使用了新的贴图方法,贴图没有拉伸得变形严重


*Road Editor ONLY*
8 Comments
狼少  [author] Nov 27, 2018 @ 8:43pm 
@AmiPolizeiFunk hmmm it's too hard for me,I need the texture
AmiPolizeiFunk Nov 26, 2018 @ 7:21am 
Any chance you would make the dragon pillar from Shanghai 9 Dragon Interchange? :medkit:
vitalii201 Nov 24, 2018 @ 12:42pm 
狼少, got it.
狼少  [author] Nov 24, 2018 @ 10:46am 
@vitalii201
when a pillar used in a road asset,system will create a new pillar asset which names "xxx.yyy"(xxx=workshop id,if it's not a workshop asset,xxx=pillar's name,yyy=pillar's name),
When I updated to V3.0 last year,it reports error if I didn't SUBS the pillar.....maybe the game(or network skin mod) fixed this problem
As for why the pillar doesn't appears in the mod,Maybe all of them...names are duplicate,so network skin can't load the pillar
vitalii201 Nov 24, 2018 @ 4:19am 
狼少, if you can explain: it turns out that for 1176080673 there is no need at all for 1281802231 – as well as 1554646450 and this pillar, Network skin mod "does not see" and it’s impossible to build a railway with them? 中国 高 铁 is built with its pillars.
In the screenshot, "there is a subscription to all 3 pillars":
https://steamuserimages-a.akamaihd.net/ugc/940585896202185506/6209C84B58BCA6027EF2A72843440E1A891D04E1/
I watched and subscribed to all 3 pillars and unsubscribing from them – there was never an error (need).
Maybe Network skin doesn’t see them because they are only "Building", no: "Train road"? This is an amateur question. )
vitalii201 Nov 22, 2018 @ 9:34pm 
Thanks for the news about 4.0, I will wait.
Maybe this is “translation difficulties”, but I now have 1176080673 and 1281802231 built with these pillars without “errors” (I have unsubscribed from 1281802231) and those that have been built since 1281802231 do not require him to “return”.
In short: Everything is fine. Thank you and success! )
狼少  [author] Nov 22, 2018 @ 8:59pm 
@vitalii201 1176080673 and 1230025705 uses 1281802231 as default pillar,and 1281802231's name as same as this one , so it will caused some 'bugs'

And.... 1176080673 will update to V4.0 next month,single version will update as another asset,please use another track for several days around Dec.13th, after updated,you can use V4.0 to your save,you can use this pillar with that track without bugs.

**V4.0 uses this pillar

If you forgot to changed the track in your save before Dec.13th 00:00:00(Beijing time),DON'T WORRY,you can take the backup file(link in the asset page) and change the new version track,and you can load your save
vitalii201 Nov 22, 2018 @ 7:39am 
Can be replaced by id=1281802231 of these pillars.
I did not have an error. Maybe others are not so of course?
I built roads 1176080673 and 1230025705 with pillars 1281802231 on the map. I deleted it in the Workshop (not in the game) 1281802231 and subscribed to this one.
Maybe for those roads it is better to indicate this item in "Required items"?
It seems everything is fine with old roads and with only built:
https://steamuserimages-a.akamaihd.net/ugc/940585896193683490/89BCB9CFFA85AA4EF4A58AD25F4BE57A2C9A1AA7/
https://steamuserimages-a.akamaihd.net/ugc/940585896193684011/E015FD801295B098E05F81BBCAD550126ED448BC/