Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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The Dragon's Neck
   
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659.301 MB
14 nov, 2018 @ 22:46
12 jan, 2019 @ 11:40
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The Dragon's Neck

Beskrivning
The Dragon's Neck is a Forgotten Realms Persistent World, operated leveraging Never Winter Nights: Enhanced Edition. We aim to connect players with a virtual D&D experience that leverages core concepts and systems, combining them with updated systems and a beautifully constructed re-imagining of Faerûn. Our goal is to foster a community of like-minded, passionate role-players who live their character's lives out in the countries of Amn, Tethyr, and beyond. We rely on our Quest Masters and Dungeon Masters to prioritize expansive narratives and story-lines, influenced directly by players, and when rules or guidelines are to be enforced, it will be fair, consistent and with the utmost integrity.

Server status - Beta

Files contained on this download include the Music File for TDN. All other Files will be downloaded via NWSync when logging into the server.

Forum: https://www.dragonsneck.com/
Discord: https://discord.gg/CqQ8TwE
21 kommentarer
Ælfgar hinn hárfagri 3 maj, 2023 @ 1:42 
how do I join the server?
Marcus Butthurticus 6 nov, 2019 @ 14:32 
Thats one hell of a beautiful server.
Lady Crimson (RIP) 18 jul, 2019 @ 10:54 
I really enjoy the lower levels personally.
Aschent_  [skapare] 18 dec, 2018 @ 20:56 
@Tigerwalker - We feel this style of progression provides a different feel to operating campaigns in FR and on NWN and the dev team has built the server with the focus on bringing the magic setting lower for the region we are in. Mostly a preference thing.
WerewolfLore 18 dec, 2018 @ 20:49 
It's forgotten realms....Why is it low magic and low level?
Aschent_  [skapare] 22 nov, 2018 @ 19:21 
@LucidRaven - Yes, those are in currently.
Ebony Incubus 22 nov, 2018 @ 10:15 
Are you going to be adding Alternate Combat Animations to this?
Lady Crimson (RIP) 17 nov, 2018 @ 10:40 
By on par I mean have the same relative combat capability, you'd still have spells too which may give an edge in such a scenario.. but it overall brings classes like cleric and other spell casters down a peg which is good from the usual over-used builds.
Lady Crimson (RIP) 17 nov, 2018 @ 10:37 
Another example would be cleric/fighter.

With 20 you could have 4 fighter/16 cleric and have 16 BA (enough for all 4 attacks), have weapon specialization, and still get 8th level spells.

With 18 in order to get 4 basic attacks (ignoring spells, two weapon fighting, ect.) you'd need to be 8 cleric, 10 fighter.

You'd instead be shunted all the way down to 4th level spells to continue to be relatively on par with a pure classed warrior type.

So there is a huge difference in terms of balance work, which is in favor of a more interesting setting.
Lady Crimson (RIP) 17 nov, 2018 @ 10:31 
For example I could be 17 cleric, 3 rogue, and it would have both 9th level spells, and full use of tumble ac spread out over the levels and the additional d6 sneak.

But instead I'm 16 cleric, 2 rogue. The bare minimum for evasion that I wanted, I lose out on my 9th level spells and have to decide how long I want to wait for tumble/evasion and use of skill points.

It gives you another level to think out what is worth sacrificing for your class, and gives pure classed characters a bit more of an edge, if a marginal one. Which I think is good for balance.