Transport Fever

Transport Fever

114 ratings
Platform Signs
Asset: Track Asset
Tags: asset
File Size
5.837 MB
Nov 11, 2018 @ 4:18pm
Nov 20, 2018 @ 8:04am
10 Change Notes ( view )

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Platform Signs

In 1 collection by Enzojz
Enzojz's Infrastructure mods
12 items
Platform Signs is a mod to demostrate the Livetext mod, which permets any mods to put dynamically generated text on game scene.
Though, this mod is still a very interesting one to use mod.
The Livetext mod must be activated to use this mod.
There are two types of signs in this mod: 1. Station name sign 2. Combined text sign, you can find them in the depot menu.

1. Station Name Sign
Place a Station Name Sign around a station, by default there is a snapping track to help you align the sign onto the platform, use offset and distance options to place it accurately, choose the font and style before finish it.
Use the Platform Signs finalizer when everything is done, the finalizer will inject the station name onto the sign. The name injected is the closest staion to the sign.
If you want to place the station name sign on a combined sign, please uncheck the pole option.
Renaming the sign and start with #, that will force the finalizer to inject any text you want on the sign

2. Combined Sign
A combined sign permets you have multiple signs on a same pole, you can have one or some rows of signs and in each row you have can zero to two signs.
Rename the sign to prepare the text to inject:
- The name of the sign should be started with #
- "|" means a new row
- Use comma "," to seperate the two signs in the same row
- E.g #|1,2|3|4,|,5 ->
* The most top row will be empty
* The second row will be "1" on the left and "2" on the right
* The third row will be a "3" in the middle
* The forth row will have an empty right side
* The fifth row will have an empty left side
Use the finalizer to inject the designated text on the sign.
You can hide off the poles to make signs combined on other poles.

3. Remover
The remove helps you removing all signs, since the models will be broken into many pieces once finished.
Place a remover around the area to clean, and reclick on the remover icon to remove signs around it.

The font support comes with Livetext mod, there are two fonts supplied with Livetext mod: Lato (game build-in font) and Alte DIN 1451 Mittelschrift font which is free to use.

The Livetext mod use unicode, the following charset are supported:
- ASCII and Latin, Latin Supplement and Latin Extended A + B
- Cyrilic and Cyrilic Supplement
- Greek
- Math signs, Arrow signs and per mille sign

Attention: not all glyphs are present in DIN 1451 font

To extend the charset to other languages or other fonts, for example CJK, a generator will be supplied later for Livetext mod.

* Added text option in strip decoration
* Order change to avoid mixed with Track Design Patterns
* Added strip decoration
* Added possibilty to have two poles on the sides
* Unlocked bold style for DIN font
* Fixed crash when there's no station close to the sign
* Fixed crash when there're more than one station close to the sign
* Fixed incorrect station name injection when there is depot close to the sign
* Chinese and French UI translations
* Fixed crashes linked to the params failure
* Improved the materials
* Improved the usage of remover
* Corrected the station name capture when the station has any subfix or have been renamed
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jeanjackson69 Sep 19, 2020 @ 3:06am 
Use this mod immediately after you build the station and before you connect tracks. Otherwise it will take the name of the nearest street rather than the name of the staions. Anyone else had this situation?
bambik2077 May 21, 2020 @ 9:25am 
umm, i know how to change a station name sign, but not platform number sign, help?
Pdguru Apr 3, 2019 @ 8:13am 
Ah - I'll try that!
Enzojz  [author] Apr 3, 2019 @ 5:33am 
@Pdguru You must do it before finished it.
Pdguru Apr 2, 2019 @ 2:11pm 
I cannot select a sign once finished.
Enzojz  [author] Apr 2, 2019 @ 1:31pm 
@Pdguru Click and rename like renaming a station
Pdguru Apr 2, 2019 @ 12:45pm 
Norfolk_Chris - How do you "manually rename the sign text"?
Norfolk_Chris Apr 2, 2019 @ 2:10am 
@Pduru You can override the automatic nearest location selection. Manually rename the sign text to anything you want starting the string with the # symbol.
Pdguru Apr 1, 2019 @ 2:59pm 
Takes a bit of working out but I got it working - great tool! It will Place a sign anywhere (not just platforms, which is good!) PS: Still can't work out how to rename a sign though.

If it helps others, this is what I do:
1. Open the sign menu from the train depot menu button.
2. Select the sign button (named Utopia in the pic). Place the sign. Use the options to get what you want - I suggest setting track snapping to NO so you can place sign wherever you want.
3. Once you place the sign, the window closes. Immediately click on the train depot button again, and then click on the sign image with the check mark.
4. Sign will now show nearest named location. SO: Check the location is called exactly what you want on the sign. You can't change it later and deleting it is a pain.
Enzojz  [author] Mar 31, 2019 @ 3:17pm 
@OiseauBlizzard You can have a main line and a second line in the CJK version of the sign