rFactor 2

rFactor 2

72 ratings
Sveg Raceway 1.11
   
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664.808 MB
Nov 8, 2018 @ 12:58pm
Apr 12, 2019 @ 10:25am
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Sveg Raceway 1.11

Description
Our second conversion! Sveg Raceway. Originally built for Assetto Corsa by LeonS.
Big thanks to SENORMEN for helping us in everyway for this conversion.

UPDATE:
Sorted duplicate items, trackside objects optimized
37 Comments
Pixel Trax  [author] Jan 24, 2020 @ 10:46am 
Working on Patras right now, may revisit to take a look
ManBearPig Jan 23, 2020 @ 3:52pm 
Great track... any plans to optimize for VR?
Pixel Trax  [author] Sep 19, 2019 @ 11:00am 
Will have a look when our scratch build is released as a WIP
FHarbor Sep 18, 2019 @ 8:42am 
Really nice track but can't skip the formation lap if i set up the race with that. Just nothing happens, sc is still there.
Pixel Trax  [author] Sep 6, 2019 @ 10:32am 
hmmm will look into it but not for a few months. Finish line is in sight for our first ever scratch build!!!!
richard phist Sep 6, 2019 @ 9:26am 
Great circuit, very scenic. Just one problem at the third last corner, with the big grey run-off, sometimes cars will run wide and hit something which makes the car launch up into the air. It's a rare occurrence for me though.
Pixel Trax  [author] Apr 13, 2019 @ 10:31am 
@apex Predator... Nothing we can do about it. LeonS stipulated we can convert the track but have to leave the advertising.

Thanks t0p5secret, will look into the issue.
When we have time...

Deep into our very first scratch build atm

t0p5ecret Apr 13, 2019 @ 4:13am 
Good optimisation Trev, much better than the previous release. I've found an issue though, when running a night race there are texture issues on some of the curbs, when headlights hit them they turn black. Other than that brilliant.
CẠTØ Apr 13, 2019 @ 1:08am 
New version definitely needs far more highly visible Heusinveld signage - pretty sure the entire 8km is not shamelessly slathered yet.
t0p5ecret Mar 28, 2019 @ 8:25am 
Thanks mate, looking forward to running the updated version