Arma 3
149 ratings
@Horror_Mod
 
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Data Type: Mod
File Size
Posted
Updated
51.004 MB
Nov 3, 2018 @ 10:41pm
Jul 26 @ 1:02pm
8 Change Notes ( view )

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@Horror_Mod

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Description
This Mod brings the Horror element to Arma 3 with bloody body parts and more.
It is intended to disgust,frighten and scare players in a fun friendly way.
All feed back is welcome,Any ideas or models you would like me to add i'll do my best to add them.



New 27/7/2019
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I have added 2 units under civilian - horror units
1/ one is just a unit that has no skin ,The same as the one in props but this one is a actual unit.

2/ The next unit has no legs below the knees,This unit will stand when first placed in editor. but once you start
The game the unit will fall and will be Unconscious . At times the unit will look dead as it has the command
_unit setUnconscious true;




Horror mod is now zeus compatible
All can be found under
Props - Horror Mod -Body Parts
Props - Horror Mod - Props
Object Identity - face - Bloody neck and Brain showing
Headgear - Axe , metal peg and Human face mask

The blue units Head in the image above can be found in Object Identity - face or use = this setFace "Head_brain" or this setFace "Bloody_Neck"
The yellow units Headgear can be found under Edit loadout - Headgear


SOUND NAMES

Saw Movie
----------------
Game_Over,
Jigsaws_Puppet_Laugh,
Let_The_Game_Begin,
Still_Alive,
You_Have_One_Minute_Let_The_Game_Begin

One way to use the sounds is with player say3D [ "place sound name here" , 300];


In future updates
Hanging corpse static animation
dmarkwick has given me permission to incorporate his jtd_flies . I will script it so that you can place the flies where you like from the editor.

CREDIT TO
------------------
Bohemia for the tools & Units sample
MangoAU for the Idea
Apart from the Bodys and Body Parts,All other models are custom made and textured by me.
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67 Comments
Malcain Apr 11 @ 3:20pm 
Apart from the bug I've mentioned in my message to you, I'd like to make your axe a valid melee weapon in the mod I work on. It fits perfectly to a specific hannibal-style class.
However that would require source files of a given model.
Please add me if you are interested, we can make it work.
Malcain Apr 10 @ 11:09pm 
Superb mod!!

And please make more updates on weekends, those whiny retards from november deserve some more weekend horror and punishment ;)
Rodz Apr 6 @ 5:40am 
A must have for horror mission makers!
dame2010  [author] Mar 27 @ 12:04am 
Horror mod has now been updated to be zeus compatible ,please let me know if there is any problems
UEemperor Mar 25 @ 3:23am 
Thank you sir thats absolutely amazing!
dame2010  [author] Mar 25 @ 12:38am 
I have uploaded a image of where to find the horror props in the editor.

I have made the horro mod zeus compatible and will upload it in 2 day
Dutch World Ball Feb 25 @ 1:22pm 
yeah cant find it
PizzaTime Feb 17 @ 2:24pm 
Where do you find the props in the editor menu thing,
Mylady Feb 4 @ 10:49pm 
Not to sound rude but PLLLLLLLLLLZZZZ ZEUS!
It would skyrocket the immersion of zeus missons
twat Feb 3 @ 2:27pm 
is there away to mske them not like t-pose