Stellaris

Stellaris

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Better Diverse Ascension
   
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0.063 MB
Nov 3, 2018 @ 12:30am
Dec 26, 2020 @ 11:11am
16 Change Notes ( view )
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Better Diverse Ascension

Description
FOR STELLARIS 2.8

This mod is inspired by both of the following mod:
Diverse Ascension
and
Ascension Enhancements

Patches:
For Unofficial DLC: Forgotten Queens
For Dynamic Political Events

FEATURES:
-You can select all 3 Tier 1 Ascension Paths
Engineered Evolution + Mind Over Matter + The Flesh is Weak

-You can only select 1 Tier 2 Ascension Paths
Evolutionary Mastery or Synthetic Evolution or Transcendence

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BETA FEATURES - WIP
-Latent Psionic trait cost 0 and can be added to any species as long as you have Mind Over Matter
-Psionic trait cost 0 and can be added to any species as long as you have BOTH Mind Over Matter and Transcendence.

BETA FEATURES ARE WIP. WILL REMOVE OR UPDATED THEM DEPENDING ON THE STABILITY IT CAUSE OR THE PERFORMANCE IMPACT IT WILL CREATE.

OTHER FEATURES THAT WORKS FINE ON HIVE MINDS:

The Flesh is Weak:
-Requires 3 or More Ascension perk to be selected.
-No longer Requires "tech_droid_workers"
-You gain the option to research "tech_droid_workers" if you havent research it yet.

Mind Over Matter:
-Requires 3 or More Ascension perk to be selected.
-No longer Requires "tech_psionic_theory"
-You Gain the option to research "tech_telepathy" and "tech_psionic_theory"

Transcendence:
-Can now be used on Hive Minds Empire


Synthetic Evolution is STILL DISABLED FOR HIVE MINDS. This might break the game so I kept it disabled for the hives.

Reason why I remove the tech requirements is because, hive minds cannot research them. I replaced them with "Requires 3 or More Ascension perk to be selected" and decided to allow players to be able to gain the said research after they take the Ascension perks.

ON THE SIDE NOTE:
-Hive minds WONT still be able to research the Tech Option Gain because those tech are seemed to be locked out for the hive minds. I dont want to make the mod more complicated so I didnt bother on modifying the Techs.

TLDR: Hive minds can now pick the following Ascension: The Flesh is Weak, Mind Over Matter, Transcendence.


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Features for MegaCorp DLC
-Xeno Compability Ascension Perk no longer require Xenophile ethic.
-For performance reasons, Only AI Fanatic Xenophile can get this. (except you, the player of course.)

The reason I created this is because:
-I wanted a middleground between the two mods listed above.
-I love Ascension Enhancements Mod but I think that it is way too OP and might cause instability because you and the AI can PICK multiple Tier 2 Ascension Paths.
-The mod Diverse Ascension has not been updated but that mod doesnt allow the player or AI to pick tier 2 Ascension Paths.
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102 Comments
Red-Eyed_Fairace  [author] Aug 23 @ 6:08am 
@Parus: I understand your concern, but im too pre-occupied with a lot of stand alone ships and RL stuff that, as of now, cant manage everything, My only suggestion for you is to use mods that makes all those traits compatible to each other. As i know, there's a few of them out there.

@Kopp-Spooks: Nice to see that!

@everyone: you have to understand that I only made this for my own roleplay purposes, I cant cater to everyones need, While I keep tryin to push certain changes for this, that''s only when it matches what I need or it wont affect too much of what I want.

Also, it still works as of v3.0.# of the game, but some trait like parus reported are present.
Parus May 3 @ 5:41pm 
As of patch 3.0.3, Biolgical tier 2 and Psychic tier 1 do not stack (erudite is not presented in new leaders after taking psychic tier 1).
Kopp-Spooks May 2 @ 7:07am 
Also, thanks for the inspiration. This mod is very useful.
Kopp-Spooks May 2 @ 7:06am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2474530700
My hot take, for those looking for an update.
Tate Apr 27 @ 9:22am 
@Tulifurdum
Guess that means I can't update it... Too bad really.
ุReshy Apr 24 @ 7:09pm 
If this gets updated in the future, is there any chance that Better Diverse Ascension Tweak can be integrated? (IE taking tier 2 Psychic and tier 2 Genetic).
Tulifurdum Apr 23 @ 12:25pm 
doesnt work for me in 3.02
Tate Apr 22 @ 6:36am 
I dont think the creator is going to update this which is a disappointment, i wanted to have Psionic Cyborgs. But i'd love to know if anyone has tested this on 3.0.1/2
Cúchulainn Apr 20 @ 9:34pm 
Has anyone tested to see if it works tho
Mad Cow Apr 19 @ 3:58am 
This seems like a perfect mod concept. I hope it gets updated for 3.0.1