Hearts of Iron IV

Hearts of Iron IV

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Formable Nations and you
By guerramundus
A brief-ish guide detailing what formable nations are in the game, as well as who can form them and how.
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Introduction
All but one formable nations require DLC to form. The Franco-British Union can be formed without DLC, Greater Hungary and an alternate option for Austria-Hungary require Death or Dishonor, and the Commonwealth of Nations and alternate options for the United Netherlands require Man the Guns. All others require the Waking the Tiger DLC. For most of these, formation requires that valid countries control (not own, meaning formation does not require a peace treaty) the proper states, while formation itself simply gives cores on the required states.
Formation also requires that the country be completely independent.
Where relevant, this guide assumes a game with historical AI on.

A work in progress.
Al-Andalus (La Resistance)
Al-Andalus can be formed by the nations of Morocco, Algeria, Tunis, Libya, or the Sahrawi Arab Democratic Republic. Since none of these nations exist at the beginning of the game, Al-Andalus can only be formed if one of them is released. Formation requires most of southern Spain and Portugal (though not Sevilla or Gibraltar, oddly), cores all Spanish and Portugese states, and moves the capital to Cordoba. Formation also unlocks a series of decisions for expanding into the Muslim world:
Restore the Sultanate of Africa, which requires all French and Italian states in North Africa and cores the required states plus Rio de Oro, and
Restore the Emirate of Sicily, which requires Sicily, Malta, Crete, Cyprus, and the Dodecanese and cores the required states plus Corsica and Sardinia.
Once these have been taken, the decision Recreate the Umayyad Caliphate becomes available, which requires all of Egypt, the British and French Middle East, Iraq, Saudia Arabia, Yemen, and Oman, cores the required states, and unlocks two further decisions:
The Rashidi Expanision, which requires and cores Iran, Afghanistan, and Pakistan (not including East Bengal), and
The Northeren Expansion, which requires and cores Eastern Turkey and the Caucasus region.

Of the available countries, Algeria has the largest population and a moderate steel deposit, while Morocco and Tunisia each have a single Civilian Factory, making conquest difficult. Flipping Communist and joining the Soviet Union is perhaps the most profitable option, as they only block one of your expansion decisions.
Arabia (Waking the Tiger)
Arabia can be formed by the starting countries of Iraq, Oman, Saudi Arabia, and Yemen. It can also be formed by Egypt, Jordan, Lebanon, Libya, Palestine, or Syria, should they be released. Formation requires control of all Iraqi and Saudi Arabian states, as well as all British, French,and Italian states in the Middle East and North Africa, plus Spanish Morocco-essentially, everything north of the Sahara and east of Iran. All of these states are cored on formation. Oddly, formation does not require or grant cores on Yemen or Oman.

Actually forming Arabia is quite difficult. Of the starting countries Iraq is the strongest, with the largest population, an extra factory (for a grand total of three), sufficient oil reserves to attract another factory or two from your exports, superior infrastructure, and an airfield. In practice, formation requires taking territory from four much stronger nations (the U.K., France, Italy, and Spain), which are themselves part of two of the three natural powerblocks, leaving only the distant USSR as a potential ally among the great powers.
Austria-Hungary (Waking the Tiger)
The Waking the Tiger path to reforming Austria-Hungary can be done by the starting nations of Austria and Czechoslovakia, or by Croatia, should it be released. Hungary cannot use this method. Formation requires all Austrian, Czechoslovakian, and Hungarian states, as well as Bosnia, Crisana, Croatia, Dalmatia, North Transylvania, Slovenia, Transylvania, and Vojvodina-essentially, western Romania and northern Yugoslavia. Formation grants cores on all required states, plus Istria, South Tirol, and Zara.

Czechoslovakia is the obvious choice for this path, as it has by far the best industry, resources, starting army, and population, plus a unique Focus tree (if the player has Death or Dishonor). A Fascist Czechoslovakia would need to rush very quickly to get Austria before Germany can demand the Anschluss, so Communist may be a more obvious choice. Austria-Hungary is unusual in that it can be possible as a Democracy as Yugoslavia currently has a decent chance of going Fascist, which would put all required states in the Axis.
Austria-Hungary (Death or Dishonor)
Forming Austria-Hungary via Death or Dishonor is one of the two most interesting options for formable nations currently in the game, so this guide will go much more into depth on how to do so.
The player must start as Hungary, then take the Focuses from Balanced Budget through Invite the Habsburg Prince. After this you have two options. The first is Demand a Referendum* which, if the Austrians vote yes, will annex Austria's territory. If the Austrians vote no you can choose to get a war goal on them anyway. Otherwise, the Focus Take Austria by Force gives you a War Goal as well as claims on all of Austria's states. Essentially the choice is between a quick boost to manpower and materiel via the referendum, or forcing an early abandonment of the Treaty of Trianon by entering a war. Fighting Austria is harder than it may look; while you do have more divisions and Vienna and Graz are just across the border through easy terrain, your low manpower means your divisions are understrength (though this will improve as soon as the war starts, since you renounce the Treaty of Trianon) and Austria won't surrender until you take at least one of their more western cities. Encircling a segment of their army near the border is recommended. Once you control Austria, taking Restoration of Austria-Hungary will change your tag to Austria-Hungary and give you cores on all Austrian and Czechoslovakian states.
The next Focus, Protect Czechoslovakia*, may be the most important in this sequence, as the Czechs have a large army, strong fortifications, and good industry and resources. The Focus can result in annexation, puppeting, or an outright refusal. Annexation is obviously the best, as it gives you direct control of all those divisions, and makes regaining the rest of the Empire far easier. Puppeting is also useful, but a complete refusal is a major issue. Not only do you not get all of those Czech divisions, but the losses you take in defeating them will set you back even further. If it comes to war, severing Slovakia from Bohemia is a good place to start, preferably isolating a segment of their army in the process. After that, though, reducing Bohemia is likely to be a lengthy, painful process.
*Taking the Focus Integrate the Railroads (following Industrial Revitilization) gives an opinion boost with Austria and Czechoslovakia and significantly increases the odds of success in the Demand a Referendum and Protect Czechoslovakia events.
The remaining Focuses in the tree give claims, rather than cores. If you have Waking the Tiger you can take the Reintegrate the Empire decision, which requires the states claimed in the Claim Transylvania and March to the Shore Focuses, except for Zara. This gives cores on the required states, plus Zara, Istria, and South Tirol.
Baltic Federation (Waking the Tiger)
The Baltic Federation can be formed by Estonia, Latvia, and Lithuania. Formation requires all Estonian, and Latvian states, and all Lithuanian states except Wilno, and grants cores on those states and Wilno.

Of these, either Latvia or Lithuania can be considered the most powerful-Lithuania has a marginally larger population, while Latvia starts with a dockyard. Regardless of which country forms it, the Baltic Federation will sit between two much larger countries with designs on it's territory-Germany, which wants Memel, and the USSR, which wants everything else.

Flipping Fascist and joining the Germans is probably the safest option to surviving the war.

Lithuania can form both the Baltic Federation and The Commonwealth. It can take the decisions in either order, though the second decision will not change the country's color like it normally would.
Byzantine Empire (Waking the Tiger, no Battle for the Bosporus)
The Byzantine Empire can only be formed by Greece, and requires all Greek, Bulgarian, Turkish, and Yugovlavian states, as well as Albania and Banat, Dobrujda, Muntenia, and Oltenia in southern Romania. Formation grants cores on all of these states, moves the capital to Istanbul, which is renamed Constantinople, and unlocks the I Swear I'm Not a Byzantophile achievement.

Greece also has access to three 'Triumph' decisions, which are thematically related but do not actually require forming the Empire.
The Triumph for Italy requires and grants cores on all European Italian states.
The Triumph for the Levant requires and grants cores on Aleppo, Cyprus, Damascus, Dier-Az-Zur, the Dodecanese, Lebanon, Jordan, Palestine, and Sinai-essentially, the British and French Middle East plus the eastern islands of the Mediterranean.
The Triumph for Egypt and Tunisia requires and grants cores on Alexandria, Aswan, Benghasi, Cairo, Cyrenaica, Derna, Eastern Desert, El Agheila, Gabes, Marsa Matruh, Sirte, Tripoli, Tripolitania, and Tunis-essentially eastern North Africa.

The easiest path seems to be flipping Fascist and joining the Axis. Speed is essential-Italy will annex Albania and look to invade Yugoslavia, and Bulgaria and Romania will generally join the Axis as the game progresses, so Greece will need to grab them first. Unfortunately all three Triumph decisions will be blocked by Italian territory. Greece may be able to join the Axis first and try to defeat them with German help; while this will weaken the Axis in the short term, it may be worth it in the long run as Greece can get more out of Africa and the Levant than Italy can.

Alternatively, since all of the required territory is likely to wind up in the Axis, it may be possible to form as a Democracy, though only the Triumph for Italy would be available as the others would be blocked by French and British territory.
Byzantine Empire (Battle for the Bosporus)
With the Battle for the Bosporus DLC, the above method is replaced with a new and more complicated one, available to Greece. For the decision to be available, the Focus Fear and Loathing must be taken. This requires taking the Focuses up to The Anatolian Refugees, which will trigger the event 'Negotiations with the EEE', a fascist organization rooted in the Anatolian refugees. During the event the player must choose the option '' to form an alliance with the EEE. This in turn will cause the failure of the Heraklion conference, which is required to take Fear and Loathing.
After this, actually taking the decision requires controlling all Greek and Turkish states and completing the Focus Reviving the Double-Headed Eagle. Doing so cores all required states, renames many Turkish states and cities*, moves the capital to Constantinople, renames the country to the Byzantine Empire, changes the country's color to purple, and enables three additional Focuses at the bottom of the three military trees.
Continuing the Focus tree to Byzantine Themata will unlock the Triumph decisions, including the three described above as well as Triumph for the Balkans, which requires and cores the Balkans up through Yugoslavia and southern Romania.

*Taking the decision will rename Hatay to Antioch even if it is still controlled by France.
Commonwealth of Nations (Man the Guns)
The Commonwealth of Nations can only be formed by the United Kingdom and requires the Man the Guns DLC. The UK must take the Focuses from Reinforce the Empire to Hold the Imperial Conference, which requires that the Dominions (Canada, South Africa, Australia, and New Zealand, plus India if the Focus Indian Autonomy has been taken) be subjects of and the same ideology as the UK. This Focus will unlock several proposals that can be suggested, one of which is the Imperial Federation. Each Dominion must approve of the Federation or it will be defeated; 50 political power can be spent when the decision is taken to improve the odds of success, which improve further the better relations are with the Dominions. If Federation is accepted, the Dominions and British Malaya will gain the National Spirit Federal Integration, which gives a massive -3 to daily autonomy. Once all Dominions have been reduced to the level of Integrated Puppet, the Focus Imperial Federation can be taken. This annexes and transfers all leaders from the Dominions and British Malaya, and cores all Canadian, South African, Australian, and New Zealand states and changes the UK's name to the Commonwealth of Nations.
European Union (Waking the Tiger)
The European Union can be formed by the starting countries of Belgium, France, Germany, Italy, Luxemburg, or the Netherlands, or by West Germany, if it is created. Formation requires all Belgian, Dutch, French*, German, and Italian states in Europe, plus Luxemburg, and requires that the forming country be Democratic.

The problem is that it is essentially impossible to gain the required states while Democratic, since Democracies cannot fabricate against countries that have not generated World Tension, and Luxemburg is never going to do so on its own. The only realistic way to form the EU is to conquer the required territory while authoritarian, then flip to Democratic to take the decision, which is a little convoluted and immersion breaking.

This is unfortunate, as the EU has the potential to be the strongest country in the game, with manpower, resources, industry, and research (if formed by Democratic Germany) to rival the United States.

*The decision appears to be bugged, as it neither requires nor cores the French state of Midi Pyrenees.
Franco-British Union (Vanilla)
The Franco-British Union can only be formed by the United Kingdom, and is unique in that it can only be formed by event and can be formed without DLC. Formation requires that France be in a faction with the U.K., have a surrender progress greater than 70%, be at war with Germany, and not be in a civil war, and that Germany be a faction leader, be at war with the U.K., and control the state Ile de France.
When these requirements are met, France will get an event that determines it's response to it's defeat. France is most likely by far to seek an Armistice, becoming Free France and creating Vichy France as a German puppet. However it is possible (7.5% chance) that they will instead offer a union with the U.K. In this case, the United Kingdom will receive an event to either accept or reject the union. Accepting will change the U.K.'s name to the Franco-British Union, annex all states and units still controlled by France, and grant cores on all French cores.

Unfortunately, since France has a 50% penalty to surrender limit from Disjointed Government, losing Paris is almost guaranteed to capitulate them. While the event will still fire, the French mainland will already have fallen under Axis occupation and the French forces there been disbanded, leaving only the French colonies to come under the Union's control.
Gran Colombia (Waking the Tiger)
Gran Colombia can be formed by Colombia, Panama, Ecuador, Venezuela, or Peru. Formation requires all Colombian, Ecuadorian, Panamanian, and Venezuelan states, plus Loreto and Pastaza-essentially, northern Peru. Formation grants cores on all required states, plus British Guyana, Curacao, and the Panama Canal.

Of these, Venezuela seems to be the strongest thanks to it's oil exports, which give it a considerable edge in industry, though it's starting military is weak and Colombia and Peru both have larger populations.
Greater German Reich (Waking the Tiger)
The Greater German Reich can only be formed by a Fascist Germany. For the decision to appear, Germany either must be at war with France and France must have capitulated, or Germany must own and control Ile de France. Taking the decision requires Germany fully control the states of Leningrad and Stalingrad, as well as all owned states. Taking the decision will change Germany's name to Greater German Reich and Berlin's name to Germania, and turn Germany to a darker shade of grey.
Greater Hungary (Death or Dishonor)
Greater Hungary can only be formed by Hungary via the Focus Proclaim Greater Hungary, in the Strengthen Fascists branch, which is only available with Death or Dishonor. This requires Hungary to own (not control) the states of Banat, Carpathian Ruthenia, Crisana, North Transylvania, Southern Slovakia, Transylvania, and Vojvodina. Completing the Focus will change Hungary's name to Greater Hungary and add 10 Stability.
Greater Indonesian Confederacy (Waking the Tiger)
The Greater Indonesian Confederacy can be created by British Malaysia or the Dutch East Indies, and requires all British Malaysian and Dutch East Indies states. Formation cores all required states.

Of these two, the Dutch East Indies is the more powerful (and has a weaker overlord to break free from), making it the easier choice. Once unified, Indonesia will possess a large population and the vast majority of the world's rubber, as well as one of the largest sources of tungsten, and thus plentiful factories from trade.
Holy Roman Empire (Waking the Tiger)
The Holy Roman Empire is the most complicated formable nation to form, though as of patch 1.6 it seems to be possible to guarantee the proper events fire.
The HRE can only be formed by Germany, and the decision can only be accessed if Victoria, the only daughter of Wilhelm II, the last German emperor, is on the throne.
Getting her there is rather complex. The Focus Oppose Hitler must be taken. After the civil war is won, the Focuses through Return of the Kaiser must be taken. The Netherlands must block the return of Wilhelm II, and they are more likely to do so the stronger their army is compared to Germany's; if they have a strength ratio of 5x Germany they are guaranteed to do so. When they refuse, Germany must take the option to instate his son as Wilhelm III.*
The Hindenburg event will fire at some point during this, and the Hindenburg must survive. It has a 30% chance to do so on it's own, but it's survival can be assured by taking the decision Sharpen Air Safety Regulations prior to the event firing.
Once Wilhelm III is on the throne, the decision Reinstate Prince Wilhelm's Right of Succession becomes available. Doing so allows the decision Modernize the Succession Laws, which allows women to inherit; this puts Victoria in the line of succession, though she is still behind her older brothers and her nephew.
The Focuses through Alliance with the Shade must be completed; once Germany is in the Allies the decision Request Restoration of British Titles will be come available. Once taken the British will suggest a ceremony, and Germany must send Victoria ahead to help with the preparations. The Imperial family will fly over in the Hindenburg, but it will crash and kill the rest of the line of succession, making Victoria the Kaiserin. This event is not be affected by Sharpen Air Safety Regulations.
Once Victoria is on the throne the decision to reform the HRE will become available. Doing so requires and cores all Austrian and Swiss states, all Belgian and Dutch states in Europe, and the states of Luxembourg, Alsace-Lorraine, Savoy, Lombardy, Tuscany, Emilia Romagna, Piedmont, South Tyrol, Veneto, Istria, Sudetenland, Eastern Sudetenland, Bohemia, and Moravia.

*It may also be possible to take Wilhelm II and wait for him to die, which historically happened June 1941, but this has not been tested.
Mutapa (Waking the Tiger)
Mutapa can be formed by the starting country of South Africa, or by Botswana, Mozambique, or Zimbabwe, should they be released. Formation requires all South African states, plus Bechuanaland, Mozambique, and Rhodesia. Formation cores all required states.

Since forming Mutapa requires declaring war on neutral Portugal, flipping authoritarian is required. Fascist is the easier choice, as you can join up with Italy to secure the whole of Africa.
Nordic League (Waking the Tiger)
The Nordic League can be formed by the starting nations of Denmark, Finland, Norway, and Sweden, as well as by Iceland*, should it be released. Formation requires and cores all Danish, Finnish, Norwegian, and Swedish states.

Of these, Sweden is the most powerful, with the largest population and industry, though Finland has the powerful national spirit Sisu. Flipping Fascist and securing the required territory with German assistance is the easiest route, though aligning with the Soviets is also viable.

*Although the game files indicate Iceland should be able to use this decision, it cannot currently see it.
Ottoman Empire (Waking the Tiger)
The Ottoman Empire can only be formed by Turkey, and requires all Iraqi and Turkish states, all French states in the Middle East, and Hejaz, Jordan, Kuwait, Palestine, and Yemen. Formation cores all required states, as well as all British states in Egypt, all Italian states in North Africa, Cyprus, the Dodecanese, Gabes and Tunisia.

Flipping fascist is the easiest way to secure the required territory. A fascist Ottoman Empire is in a unique position to aid the Axis, capable of lunging into Egypt to sever the Suez Canal and driving north into the Caucasus to seize vital oil supplies.
Persian Empire (Waking the Tiger)
The Persian Empire can be formed by Afghanistan and Iran, and requires all Afghan, Iranian, Iraqi, and Turkish states, all French states in the Middle East, all British states in the Middle East and Egypt, and Benghasi, Cyprus, Cyrenaica, Derna, and the Dodecanese. Formation cores all required states and Gibraltar.

Of these Iran is the more powerful, with twice the population and industry and significant oil reserves. Since formation requires both Allied and Axis territory, the Soviets are an aspiring Persian's logical ally.
Rattanakosin Kingdom (Waking the Tiger)
The Rattanakosin Kingdom can only be formed by Siam. Formation requires both Siamese states plus Laos and Cambodia, and cores Laos and Cambodia.

Flipping fascist and joining Japan is Siam's logical choice, though it is necessary to declare on France yourself as Japan can seize French Indochina on it's own via decision once France capitulates.
Roman Empire (Waking the Tiger)
The Roman Empire can only be formed by Italy. Formation requires and cores all Bulgarian, Greek, Iraqi, Swiss, Turkish, and Yugoslavian states, all Belgian and Portuguese states in Europe, all Italian and Spanish states in Europe and North Africa, all French states in Europe, North Africa, and the Middle East*, and all British states in England, Wales, Egypt, the Middle East, and the Mediterranean*, as well as Albania, Alföld, Banat, Brabant, Crisana, Dobrujda, Holland, Luxemburg, Muntenia, North Transylvania, Oltenia, Transylvania, and Tyrol. Benito Mussolini is also renamed to Augustus Mussolini and gains a laurel wreath, and the national spirit Victor Emmanuel is removed.

Following Italy's historical route and aiding Germany is one possible route, though this requires taking Tyrol from Austria before the Anschluss and reaching the low countries before Germany can grab them, which is a tall order. Either starting Axis and betraying Germany later or going Italy First from the beginning seem to be the best route.

*The decision appears to be bugged, as it neither requires nor cores the French state of Midi Pyrenees or the British state of Malta.
Scandinavia (Waking the Tiger)
Scandinavia can be formed by Denmark, Norway, and Sweden, and requires and cores all Norwegian and Swedish states, and all Danish states on the mainland.

Of these, Sweden is the most powerful, with the largest population and industry. Flipping fascist and joining the Germans in their invasions of Denmark and Norway is the easiest route.
The Commonwealth (Waking the Tiger)
The Commonwealth can be formed by Lithuania and Poland, and requires all Lithuanian and Polish states. Formation grants cores on all required states, as well as Bobruysk, Cherkasy, Chernihiv, Gomel, Khemelnytskyi, Kiev, Kurzeme, Minsk, Mozyr, Ostpreusen, Poltava, Roslavl, Smolensk, Vidzeme, Vinnytsia, Vitebsk, and Zhytomyr.

Of these Poland is the stronger by far, with massively superior population and industry, plus a unique focus tree. Flipping fascist and joining Germany is the obvious choice, as the majority of the Commonwealth's new cores are in the Soviet Union. Do be aware that this will break the Molotov-Ribbentrop Pact and provoke a Soviet attack in 1939, around the same time as Germany will start it's war in the West. However the Soviets will still be suffering from the Great Purge, enabling Poland to easily hold it's ground.

Lithuania can form both the Baltic Federation and The Commonwealth. It can take the decisions in either order, though the second decision will not change the country's color like it normally would.
United Netherlands (Waking the Tiger)
The United Netherlands can be formed by Belgium, Luxemburg, and the Netherlands. Formation requires and cores all Belgian and Dutch states in Europe, plus Luxemburg.

Of these Belgium is the strongest, with a larger population, industry, and starting army. However the Netherlands has a unique focus tree (assuming Man the Guns is enabled) and the population and resources of the Dutch East Indies, though it also has several nasty national spirits that need to be dealt with before they can invade anyone.

For either, flipping fascist is the obvious choice, snatching the other low countries and aiding the German invasion of France and (hopefully) Britain.
United Netherlands (Man the Guns)
The Netherlands focus tree in Man the Guns offers two routes to unify the low countries diplomatically.
The first, Revive the Buffer State Proposal, is fairly tricky. Unlocking it requires the focuses Maintain Trade Neutrality and Oranje Boven! through A New Dutch Unity are taken, as well as Go with Britain through Request Allied Favors. In order to take the focus, you must either have not capitulated after Belgium and Luxembourg have, or have the highest Government-in-exile Legitimacy after all of the low countries have capitulated. Simply capitulating and worrying about legitimacy later is probably easiest. Not capitulating after the other low countries (and most likely France) have done so will likely require giving up most of Friesland and defending a shorter line around Amsterdam and Rotterdam.
The other option is Form the Benelux, unlocked by taking the Focuses Cave to the British through Lead the Minor Democracies. Taking this Focus will form the Benelux faction under your leadership and unlock the decision Propose Benelux Unification for 300 political power, which will annex Belgium and Luxembourg and transfer their armies and leaders to your control. After this, you can either go through Foundation for a European Union to bring the rest of western Europe's minor Democracies into your faction, or, since you are now the only country in your faction, disband it and join the Allies.
United States of Central America (Waking the Tiger)
The United States of Central America can be formed by Costa Rica, El Salvador, Guatemala, Honduras, and Nicaragua, and requires the states of Costa Rica, El Salvador, Guatemala, Honduras, and Nicaragua. Formation cores the required states and British Mexico.

Of these, although Guatemala has the largest population, El Salvador starts with the strongest army by far and has a fascist government, allowing them to begin justifying immediately. Do note that the United States will not intervene in your wars with other American states, as their guarantee only protects against non-American states.
Changelog
Jan 2 2020-Added suggestions to most formable nations
Feb 5 2021-Added DLC requirements to all section headers.
Feb 18 2021-Began updating the guide for La Resistance and Battle for the Bosporus.
32 Comments
HydroDarkness Mar 27 @ 2:33am 
How can I form Baltic Sea Republic as Denmark?
fnaf64.go Aug 5, 2023 @ 1:17pm 
how form regnum bospori
alphayomega115935 May 14, 2022 @ 7:36am 
thx bro
:steamthumbsup:
thefencechild Oct 30, 2021 @ 8:14pm 
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thefencechild Oct 30, 2021 @ 8:14pm 
this is missing something
Yesman Jul 16, 2021 @ 7:36pm 
If you decide to make the EU as fascist Britain, do you need waking the tiger?
Oksamis Jun 15, 2021 @ 11:10am 
The European Union can be formed by Britain, and Britain is the only state which can do it facist.
Red Hot Moon Jun 9, 2021 @ 4:27pm 
very helpful
guerramundus  [author] Feb 18, 2021 @ 7:29pm 
@TwoSpankHank-I cannot reproduce your problem, unfortunately. The decision is available for me and, as I said, the requirements in the game files haven't changed. If your Waking the Tiger is enabled and you do not have any mods running you may want to try reinstalling your game.
Viet-Dong Feb 18, 2021 @ 12:18pm 
i just checked and its not there at all. all of my dlc is enabled including Waking The Tiger