Total War: WARHAMMER II

Total War: WARHAMMER II

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Better Glade Guard (360 degree firing arcs)
   
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Tags: mod, Units
File Size
Posted
85.260 KB
Oct 21, 2018 @ 11:20am
1 Change Note ( view )

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Better Glade Guard (360 degree firing arcs)

In 1 collection by cool_lad
Lad's Changes for more flavourful and powerful units
15 items
Description
Adds 360 degree firing arcs to Glade Guard in order to allow them to make full use of their fire while moving attribute and synergise better with the hit and run nature of Wood Elf tactics.

They won't be standing up to HE archers in a stand up fight, but they're now better at their own style of fighting.
12 Comments
Controcetica Nov 23, 2018 @ 2:26am 
Also, cool mod by the way. Might just keep it in my load order. I can see myself making much more use of Glade Guard with this. :)
Controcetica Nov 23, 2018 @ 2:25am 
Yeah. I just tested the mods together myself and they work fine. I'm afraid the cause is something else.
cool_lad  [author] Nov 23, 2018 @ 2:20am 
Same here; I checked running my mod with the wild riders mod. They seem to work fine together.
Controcetica Nov 23, 2018 @ 2:13am 
There's no logical way my mods can be causing a conflict. cool_lad's mod and mine edit totally different tables.
cool_lad  [author] Nov 22, 2018 @ 6:48am 
I tested the mod with the wild riders mod activated; there seems to be no issue with it on my machine. If you like, we could chat to determine what your specific issue is, since I can't seem to replicate it on my system.
Arctic hydra Nov 14, 2018 @ 2:14pm 
Here is the link to Estarc's mods that seem to be conflicting. They are as follows
[Estarc] Wild Riders Damage Buff
[Estarc] Royal Pegasus Knights Damage Buff
[Estarc] Grail Guardians Damage Buff
[Estarc] Blood Knights Damage Buff
[Estarc] Grail Knights Damage Buff
[Estarc] Dragon Princes Damage Buff

https://steamcommunity.com/profiles/76561198006890918/myworkshopfiles/?appid=594570
cool_lad  [author] Nov 14, 2018 @ 5:23am 
Could you please tell me the exact mods you're having an issue with. I won't be able to look at them immediately, but I'll be sure to look at them and try to resolve the issue as soon as I'm back.
Arctic hydra Nov 13, 2018 @ 6:07pm 
It seems to be with any of this High level cav mods. IE, Blood Knights, Grail Knights, etc.
cool_lad  [author] Nov 10, 2018 @ 10:38pm 
I'll check out that mod and try to resolve the conflict once I'm back.
Arctic hydra Nov 10, 2018 @ 3:23pm 
[Estarc] Wild Riders Damage Buff
your mod is in coflict with the above mod. I have no clue why as that mod changes wild riders