Project Zomboid

Project Zomboid

3,738 ratings
(41, 42) (Vanilla) Crashed Cars Mod
3
7
8
3
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
194.268 MB
Oct 14, 2018 @ 12:00pm
Jan 18 @ 7:24am
15 Change Notes ( view )

Subscribe to download
(41, 42) (Vanilla) Crashed Cars Mod

Description
Warnings:
Build 42 Compatible.

The mod WORKS with Multiplayer in Build 41.




Description:
Ever wanted to have the famous highway scene from The Walking Dead in Project Zomboid?
Ever wanted to see more chaos on the streets?
Did you hate the bland burnt car models that game offered that had no use other than to take up space?

Fear no more!

This mod replaces various burned vehicles all over the map, where developers spawn them. It improves game's visual fidelity, it makes wrecks actually usefull. However, the old burnt wrecks are still present... there's just less of them!


Features:
Build 42:
- 10 new, reworked modelled crashed vehicle variants with working GUI and naming.
- (Vanilla) Correct vehicle scale and proportions (1:1 with vanilla cars) unlike Build 41 version.
- Utilizes Dev-made wrecks, modified to spawn naturally in congestions.
- No more pre-baked textures - all cars have randomized textures and colors just like normal cars and utilize standard car shaders with window gloss.
- All wrecks have all car parts! You can loot them or uninstall parts and gain XP!
- Much like dev-smashed vehicles, the cars no longer have static wheels, they rotate and behave like standard wrecks/cars (you can also tow them).

Build 41:
- 20 modelled crashed vehicle variants with their textures, working GUI and naming.
- Lootable Trunks!
- Lootable Gloveboxes!
- Towable Wrecks!

...and of course:
More chaos on the roads! (If you can call that a feature).




Build 42 version REQUIRES FRESH SAVE.
Build 41 version WORKS WITH EXISTING SAVES.




Credits:
Modelling - Snek, The Indie Stone
LUA coding - Aiteron
Some of the coding and help - Filibuster Rhymes, Soul Filcher
Lua help - Nolan
Model loader (deprecated) - Fenris_Wolf

Workshop ID: 1539281445
Mod ID: CrashedCarsMod
444 Comments
aranna May 14 @ 1:02pm 
est-ce que sa rajoute des voitures sur les routes ou sa ne remplace que celles déjà présentes ?
Naabz Apr 29 @ 12:48pm 
The mod works with KI5 vehicles ? Because I tried and it's not working.
Mattu101 Apr 27 @ 10:30pm 
I tried adding this to my multiplayer server but It wont show up in my workshop mods list when making my server
xylewood Mar 14 @ 8:10am 
sooo if i have KI5 cars installed burned vanilla cars will be replaced with ki5 models??
demZo662 Mar 13 @ 2:41pm 
Yes
TemplarJJ Mar 13 @ 9:49am 
Does this mod work with KI5?
demZo662 Mar 10 @ 12:28pm 
I will try this mod along "Project Seasons" and "Barricaded World - Extended Erosion" and maybe a high or normal at least vehicle spawning rate to see how it is all together. Hope to don't find any major errors.
marshmallow justice Mar 9 @ 6:13pm 
Thank you for this very immersive mod.
Toto Mar 1 @ 12:22am 
its work with k5 ? i dont like the vanila car models, or any addon ?
Nomadic Steppe Feb 5 @ 4:00am 
Hi, I found a problem, I installed the mod in a started game, and I discovered that the cars generated before the mod can be dismantled normally, but the cars generated after the mod cannot, when I travel to unexplored areas I discovered that the new cars cannot be dismantled, but if I remove the mod these same cars can be destroyed.

Also, the cars in bad condition change model when removing the mod xD