Sid Meier's Civilization V

Sid Meier's Civilization V

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Dromon Promotion
   
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Tags: Units
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1.145 KB
Jun 18, 2013 @ 8:49pm
1 Change Note ( view )

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Dromon Promotion

Description
Dromon's bonus against naval units is cool, but not keeping its unique power upon upgrading is against my rules (unique units need to do something different and keep something upon upgrading). I've cut the bonus down to 20% (because 50% was too high to keep), but ranged strength was increased from 10 to 12 and the promotion now is retained upon upgrading. Keep your Greek Fire burning!
7 Comments
perkele Apr 5, 2017 @ 8:02pm 
Hey this is a good mod, would you also do it for the Cataphracts as they have three awesome unique bonuses and lose them all! I think the coolest one is they are affected by defensive terrain, that is unique for all cavalry units
cortex Mar 31, 2014 @ 5:10pm 
Thanks a bunch. The increased naval damage this early in the game was almost pointless on landmaps anyway. 50% damage on a single trireme they sent over! Fascinating! Thanks for the mod. :)
Keukotis  [author] Aug 16, 2013 @ 1:55pm 
And honestly I probably should update this fix the text. Currently the description still claims it's getting 50%, and I think the promotion claims 25% even though it gives 20%. Quite confusing and should be updated when I feel like it.
Keukotis  [author] Aug 16, 2013 @ 1:54pm 
Ah, you used Mongolia's icon (which looks like fire) and gave it the promotion appearance. It looks nice. If I end up updating this for another reason I may use that and credit you. Thanks.
Barrowulf Aug 16, 2013 @ 12:34pm 
In my old Galley for Civs mod, I had a very similar Dromon. If you're interested, I created a Greek Fire promotion icon which you can feel free to use.
PenguinPouch Aug 8, 2013 @ 11:10am 
sweet im going to try this out
The Other White Meat Jul 1, 2013 @ 10:57am 
Nice idea. I'm gonna try this out next.